Whatever path you choose, Fire Emblem: Three Houses is an absolute blast. It’s the best Fire Emblem title since Awakening, and it goes straight onto my list of must-play Switch games.
Fire Emblem: Three Houses was a long time in the making and, thankfully, was well worth the wait. It’s impossible to put down, bringing a deep story that involves true character development across a diverse cast, all voiced to perfection. It looks glorious and has epic turn-based battles to boot. This is a must-own game for every Switch owner.
SO much content that it would be normal to think this is 3 games in one
Pros:
-In the beginning you will join one out of 3 houses each has different plot and cast of characters so yes you could treat this as a 3 game in 1 deal its so good
-Gameplay is a chesslike tactical turn based game where each unit has a specific move patterns and such, easy to learn hard to master i personally love it
-look at the first pro and how about if i tell you EVERY SINGLE character is unique and has distinct personalities most you could romance as well if you like
-for me the story is unpredictable and really good
-i play on english dub and the voice acting delivers
Cons:
-gameplay cycle can be a bit repetitive towards the end
-my waifu became a racist near the end?? could become a plus if you're into that im just bewildered at it
One of my personal favorites alongside with Awakening. These game brings so much to the table, raising exponentially the quality of the franchise. Spent a hundred hours or so to see each path the story had, and all of them were outstanding. I highly encourage people to give it a try, one of the best switch game hands down.
Fire Emblem: Three Houses stands tall as a true step forward for the franchise both in terms of presentation and gameplay, which I am certain will propel the series to yet another level of relevancy and popularity.
The most ambitious videogame in the Fire Emblem series, with three campaigns and more than 100 hours of gameplay. If you want RPG tactical turns, this is one of the best options.
With the Switch’s delightful dual abilities, Three Houses fittingly bookends the series’ triumphant run on the 3DS and becomes the first big-screen outing in over a decade. It also surpasses them all. A masterpiece of strategy, story-telling and intertwining relationships, Three Houses deserves to make Intelligent Systems a household name.
Fire Emblem: Three Houses is an ambitious and charming game, but in many ways it is also terribly clumsy and unbalanced in its design. It may be pleasant to choose your class and students, interact with them, train them and go to battle, but this ends up becoming heavy and repetitive. When starting FE3H, one should note that it is not just the tactical side of gameplay that is important, but that the school management, dialogue, exploration and mini-games are all crucial to the overall experience.
Fire Emblem: Three Houses is not a bad game - it starts off strong and for some reason systematically unpicks everything by the time you’re 30 hours in. The battle system is fairly impressive but still carries some of the flaws the series has had for the past decade, and the writing of the central cast feels like a step back compared to the 3DS series’ entries.
This was my first fire emblem game, everything about it was excellent. The gameplay was phenomenal, the story was amazing, the graphics were great. I have no complaints, it got me hooked on Fire emblem and I have since played most of them. My only complaint is about how the future titles such as engage weren't even close to being as good as this one.
Fun combat, not the greatest. Social aspects are fun at first but burn out on it 2/3rds in. Story weak.
And my gameplay was ruined by selecting normal and halfway through it becoming way too easy and game doesn't allow you to change difficulty.
Fire Emblem: Three Houses is the best in terms of character design and world-building. However, The gameplay has a lot of things to offer and plummet the challenge in tactical games.
The best feature I love in this game is roster building, where all your main rosters will be immediately available from early chapters and you can recruit another one optionally. This feature gives you the freedom to build your skills to your favorite characters as much as you plan in the early game.
However, I found out that they give too many utility skills, and gambits in this game, especially the foresight line that lets you know how enemies will attack you are really breaking the game, combined with how AI is dumb. All of this makes the game too easy.
Speaking of value this game is really great, you can play up to 200 hours with 3-4 playthroughs to know everything in the game. However, I found out that after I cleared the first house, it was really hard to replay in the second house, especially the first part which is almost the same, so I have mixed feelings about over content of this game.
Overall, I feel like this game is done well to balance between crew management and tactics game. However, I think it would be better if they nerfed some utilities in this game, and made the game more challenging. As well as make the first arc of the game more concise.
I personally give this 7 due to how our crews are OP and how AIs are dumb in gameplay..However, It still can be a weak 8 due to how contents they give us.
How can Final Fantasy Tactics continue to be the best strategy game 27 years later?
Seriously, the history in this is just like a bad theatre play, the unavoidable chores are like being forced to play Tamagotchi between battles.
I love tactical games, but in this one the most important will be building your team and being lucky in battle (crits + misses). I loved it at the beginning but then realised that I needed to spend more time to build my team or I would have to rely on luck, this is not what I expect when I'm playing a tactical game
SummaryWar is coming to the continent of Fódlan. Here, order is maintained by the Church of Seiros, which hosts the prestigious Officer's Academy within its headquarters. You are invited to teach one of its three mighty houses, each comprised of students brimming with personality and represented by a royal from one of three territories. As thei...