The sound is incredible, though. With some of the best music I've ever heard in a videogame, the game is haunting and chilling in all the right places.
All of this delightful action and horror comes wrapped in a bone-chilling soundtrack with enough chanting and "what the hell was that?" sound effects to sen dyou running for the light switch. [Aug 2002, p.62]
I'm not going to say anything to keep you curious, I only confirm that this game is in the Top 100 games with the best story/lore and if you are looking for something that will leave you with "existential void"...
You should buy this game because it's frightening in a way that few games ever have been, and because it's a vividly explored, engrossing narrative the likes of which few out-and-out storytellers like "Final Fantasy" can compete with.
The enemies are repetitive, the puzzles are simple, and players aren't given much freedom to explore, but what is here is fun to play -- thanks to an interesting story, excellent sound effects, and well-animated visuals.
This game is simply amazing in his own unique way. I rate it 10 out of 10 because of the unique and intense experience this game has given me. I was not able to stop playing and completed it six times.
There are some sanity effects that are technically outdated and are not able to trick you anymore, but some of them, are able to create what the f..k moments even today.
The voice acting, sound and music is fantastic and creates a deep and scary atmosphere. The story feels so big, because the threat the characters have to face comes from another dimension and is an indescribable superior force.
So the game is very good at it, to show that the protagonists are only normal humans who have to fight against something which is beyond their imagination.
The gameplay itself is the early 2000's standard. However the controls is way better than in the resident evil games at that time. The magic system gives the player some room to experiment with and add some interesting mechanics to the basic combat.
The atmosphere of the different locations switches between mysterious, threatening and scaring. Sometimes in a very dynamic way.
All in all an All-Time-Classic and it definitely manages to catch the spirit of the Lovecraft-horror.
Kind of a weird game, the setting is bizarre, the storyline barely makes sense, the action is mediocre. Not sure why so many people like this but I will say its not a bad game, just not great either.
Un gran represante en el género. Destacó por su acercamiento a la obra de lovecraft, su originalidad a la hora de narrar la historia y sobre todo, por el épico medidor de cordura que cuando bajaba mucho provocaba estragos en el juego. Cosa que... las primeras veces bien, pero a partir de la cuarta se hacia pesado e indiferente. Por lo demás un juego muy correcto con algunas historias mejores que otras, pero con buen potencial.
Hard to believe those favorable reviews you find about this game. First of all, this is not a survival horror game, not even a horror adventure. Just a combat focused action adventure settled in a lovecraft inspired world. The game looks quite nice and is well narrated, mostly in cutscenes, yet playing the game gets very quickly very boring. To decribe it in one word: repetitive. The levels are very linear, the combat is always the same and the game recycles its environments and mechanics heavily. You even have to do 3 complete playthroughs to get the real ending. So to see it you have to invest about 25 to 30 hours but you get only around 3 hours of unique gameplay. If you cannot resist to try the game yourself, do not fall for the good reviews and stop playing after it gets boring for the first time, probably the second time you visit the church. By the way, the highly praised sanity meter is just a second health bar, kind of like the panic meter in clock tower 3. Get ready to refill it over and over again with the same spell or same finishing move.
I liked the part where they played Kiss me by Sixpence None the Richer although if Im being honest that was all my doing (Ill let it count though). Not sure why the roman soldier showed up, honestly not sure about a lot. I feel bad for that guy on the gamefaqs forum that couldnt get out of the prolog when I managed to do it while extremely drunk (like my man, just input 3:33 in the clock they literally tell you. Maybe time to call up the retirement gome. RING RING.
SummaryThis horror story spans generations, so you must relive the blood-soaked history while conjuring spells, solving puzzles, and slaying supernatural beasts. Whether you're creeping around as the Roman Centurion, Cambodian villager, or any of the other characters, the psychological thriller will challenge you to use your mind as well as you...