From a great story to a difficult fight, from a beautifully created world to an excellent multiplayer, Divinity: Original Sin II is a unique game offering an unforgettable experience. Despite some mistakes, another RPG giant was born. [Issue#279]
Divinity: Original Sin II is not only a contender for best game of 2017, but one of the best RPGs ever created. The game could easily take a hundred hours to complete and the interplay between the well-constructed story, gameplay mechanics and player freedom creates a world I could see myself revisiting with different parties just to watch the story unfold differently. Simply put, Divinity: Original Sin II is truly divine.
One of the best RPGs I have ever played. It has a fantastic modding scene also. Multiplayer is fantastic, allows the host to utilize the game while other's are not present, while allowing you to control your allies. The roleplaying possibilities are endless. I have played the game as guts from berserk, wolfric, archaeon, karl franz, thor, warrior priest, templar assassin, and boromir. I've put 1000 hours in across multiple playthroughs, it is very easy to see where Larian got much of their inspiration for BG3 from. Completely recommend!
Certainly, in the top 10 best games I have ever played. From the music to the dialogue, even the graphics, this game oozes charm and immersion. It has quite a steep learning curve, but trust me, it's completely worth it.
Divinity: Original Sin 2 may have been designed in the spirit of decades-old RPGs like Baldur’s Gate 2, but that legacy serves only as a foundation for the expansive game Larian has built on top of it. Few other RPGs allow such a wide range of flexibility while also supporting rewarding combat and a powerful story, all in a world that feels alive in the ways it reacts to you and goes about its business without you. It's a rare RPG that I’ll want to play through again and again, driven by the feeling that so many fascinating and surprising paths remain undiscovered, some of which might lead to different outcomes for the NPCs I’ve grown to care about – even the rats. When that happens, you're experiencing something worth remembering, and Divinity: Original Sin 2 will be remembered as one of the greats.
No game has captured the nuance of pen-and-paper RPG quite like Divinity: Original Sin 2. Every moment is filled with meaningful choice with real consequences, and every character has a story to tell. In an RPG landscape where dialogue options are dumbed down, and quests have become package delivery to a specific map coordinate, Divinity: Original Sin 2 stands out as one of the best RPGs I’ve played in a decade...maybe even longer than that.
Divinity Original Sin 2 is undoubtedly one of the best RPGs we've seen in a long time. Deep, rich, varied and gorgeous are the right words to describe this game. Larian has made a true masterpiece.
Divinity: Original Sin 2 has an abundance of things to see and do, a staggering amount of secrets to unearth and plenty of tricks up its sleeve. Yet almost every cool moment I experienced sits shoulder-to-shoulder with an equally weighted disappointment. Ambitious and impressive as it often is, it’s ultimately a collection of incredibly pretty beads that just don’t string together as well as they should.
I have played several playthroughs on different difficulty levels and also in co-op (500h)
I rate the following:
Graphic design: 10/10
Story: 9.5/10
Combat: 10/10
Character progression (leveling/items): 10/10
Music: 10/10
Out of all games I played (+50) I think this my new top **** opinion is that this game is close to perfection.
The game is somehow fun played with friends, me and the homies spent a lot of time playing together.
The only problem I have is how slow it is sometime, like I could go smoke a cigarette and after I came back 10 minutes later my friends were still playing and my turn didn't come up yet.
God this is overrated.
The story is mediocre at best.
The characters are fine, not exceptional by CRPG standards.
RPG elements are less than usual for CRPG standards.
Turn based combat is cool, but is let down by two things: overabundance of environmental effects, and the armor system. The armor system is such a colossal stupidity that I can barely stomach playing this game.
The constant looting of everything is tiring. The universe and lore are not nearly as interesting as other CRPGs. Utterly overrated in every way.
Мега скучная дрянь. Не понимаю, почему все прутся с неё. Ужасная диалоговая система, скучная боёвка, в игре постоянно нужно шляться по миру и искать всякую фигню. Отвратительный интерфейс. Спасает только несколько интересных моментов и пара неплохих квестов, но играть никому не советую, только если вы не супер фанат.