Indigo Prophecy is unique, artistic, immersive and beautiful. There's no reason in the world why any self-respecting gamer shouldn't have this game in their collection.
Fahrenheit heralds the renaissance in adventure games. The puzzles are logical and use common sense. The cinematic feeling, excellent voice acting, gripping action sequences and excellent audiovisual elements complement the tightly woven plot. The story and scene's change according to the players choices and actions, which has often been talked about, but rarely implemented as well as in Fahrenheit. The game proves that adventure games are not dead, they just needed to find a way to adjust. [Sept 2005, p.52]
Playing Indigo Prophecy (or Fahrenheit for the international version) on PS2 years ago was an unforgettable experience, and it’s incredible how well it holds up today. This game wasn’t just ahead of its time in 2005; it set the standard for interactive storytelling. The gripping narrative centers around Lucas Kane, who finds himself mysteriously driven to commit a murder he doesn’t remember. From that moment on, you’re thrown into a world filled with suspense, supernatural elements, and moral ambiguity.
The cast of characters is remarkable and diverse, each with distinct motivations and personalities. Lucas is a complex protagonist whose struggle to make sense of his terrifying visions feels both chilling and compelling. Carla Valenti, the dedicated NYPD detective investigating the murder, offers a grounded perspective, while Tyler Miles, her laid-back partner, brings balance and humor. Their storylines weave together seamlessly, providing multiple perspectives on the plot as it unravels.
What made Indigo Prophecy so memorable back in the day was its innovative choice-based gameplay. Decisions matter, and you’re constantly under pressure to make tough calls, knowing that each one has the potential to impact the story. This mechanic was groundbreaking and added immense replayability. The game was also one of the first to successfully integrate action sequences through Quick-Time Events (QTEs), which heightened the tension during critical moments. It’s not just a game; it’s an interactive cinematic experience that pulls you in like few games ever have.
The only real downside is that the controls can feel a bit dated by today’s standards. QTEs can be clunky and may take some adjusting, especially if you’re used to modern controls. But for a game that brought such a unique blend of narrative and interactivity, that’s a minor flaw.
Overall, Indigo Prophecy is a masterpiece of interactive storytelling, blending horror, mystery, and action in a way that few games have managed to replicate. It’s a true classic that deserves every bit of its praise!
Este es uno de esos juegos que cuando lo descubres, recuerdas porque merece la pena disfrutar de un buen videojuego. Fahrenheit nos mete en el papel de Lukas, un tipo normal que un día vio su vida truncada al descubrir que cometió un asesinato. Pero la cosa no queda ahí, ya que también tomaremos el papel de los que van tras su pista. En ese preciso instante te conviertes en el guionista interactivo de una super producción capaz de hacerte, reír, soñar, vibrar e incluso estremecerte. Puedo decir sin equivocarme que es el juego de su generación que mejor representa todas y cada una de sus emociones. Banda sonora impecable, ambientación brillante, y una jugabilidad que dista años luz de las clásicas aventuras gráficas vistas hasta ese momento. Desde esta breve reseña, doy las Gracias a todo el equipo que hizo posible este proyecto.
GRACIAS!
Those who won't look at a game unless it's got big guns and lots of mindless goons to destroy will likely detest Fahrenheit and wonder what the fuss is all about; however those who'd like to glimpse how videogames can become an effective means to telling stories and interacting with them will find one of the surprising contenders for Game of the Year.
The game's sound, story, and characters are so strong, and the variety of situations players will find themselves in is so large, that at no point is this a boring play experience.
There are certainly some good ideas here, but its attempts at cinematic effect undermine themselves through sheer repetition, while the story goes from creepy cool to Fox Kids' Club silly faster than you can say "WTF."
Ludicrous story aside, Indigo Prophecy is a stunning adventure game. Filled with great characters and memorable scenes, French developer Quantic Dream put itself on my list of developers to watch with this one.
Great but falls short of the PS2 version for technical reasons. The Xbox version having frame rate issues and glitches which are not present in the PS2 version. That being said, it still plays decently well.
Summary(Also known as "Fahrenheit") New York, January 2009. For no apparent reason, ordinary people are killing total strangers in public places. Although there is no link between the murderers, they all seem to respect exactly the same ritual and pattern. Lucas Kane becomes another of these murderers when he kills a stranger in the men's room...