Larian Studios, the creators of the latest installment, have gone to great lengths to make sure they didn't disgrace any of the franchise's building blocks. The love and care is evident in Baldur's Gate 3, though needless to pretend, there aren't a few bricks crumbling here and there in this monument. It's far from a perfect title, but on the whole Baldur's Gate 3 is a brilliant computer RPG that is undoubtedly not to be overlooked. [Issue#329]
Baldur’s Gate 3 is a masterpiece. Games like this don’t come along often, experiences that capture the zeitgeist so profoundly as to provoke scurrilous rumours that Larian Studios would come under legal action for making a game considered too good. From narrative to level design, combat to quests, character creation to romance, everything is fine-tuned to provide a gripping experience that provokes wonder and joy.
Baldur's Gate 3 is the most successful and authentic take on D&D in the tabletop franchise's 50-year history. Its complexity and size might be daunting for novices, but the breadth and depth of Baldur's Gate 3's world make this a once-in-a-generation achievement.
We praised Larian a lot for Divinity: Original Sin 2, but Baldur's Gate 3 is without a doubt their masterpiece. It's an experience that deserves its name in every sense and trilogizes the Baldur's Gate saga in a spectacular way. If it makes up for its shortcomings with an Enhanced Edition, we can easily call it one of the best games of the 2000s.
Baldur's Gate 3 is an outstanding and complete RPG. All of its elements work brilliantly and mesh together to create something unique. Calling this game a continuation of the series may be a bit controversial, but it doesn't change the fact that this game is as close to a masterpiece as it gets. Many things are executed much better than in the first two installments, and we finally feel that we have a real impact on the world and events. It's like taking part in the best session of a tabletop RPG.
I’m still conflicted with how I feel about Baldur’s Gate III, and I probably will be for a while. While it carries on the legacy of perhaps one of the most influential CRPGs of all time, I’m not sure if it’s better than the first two games that preceded it. It is a different story by a different team and, while it’s deeply connected to those first two games, it is a promising start to more new adventures set in a familiar world that I’ve always loved.
Finally a game with great combat, well fleshed out companions, excellent writing & directing and a talented cast of Voice Actors that gave 110%. Adult video gaming at it best!
If you like D&D "pseudo-RPG" style of game (like original Baldur's Gate), where RPG relates to fighting endless encounters (in contrast to e.g. Plantscape Torment), and you are not afraid of more than 100h in one game, this might be for you. However even in this case, Original Sin 2 (and 1) has much better combat gameplay, well suited to video game.
I have heard nothing but raving reviews for this game of the year winner, but the more I progressed through it, I slowly learned this is not a game for me. First and foremost, I see why so many people love this game. This game has so much creative storytelling, different paths, unique characters, etc. You can play the game however you want really. That aspect of the game I do praise and specifically why big D&D or fantasy fans love the game. I went into this game with an open mind, but the sheer tediousness of the game tired me out. I am a big completionist and was trying to do as much of the side quests and exploration as I could, but I always found myself stuck and spent ages trying to figure out how to do things on my own, however it often ended up with me googling stuff. There are so many books, scrolls, inscriptions to read and long winded dialogues you need to pay attention to. There is so little in the way of direction in this game with barely any waypoints or markers, you really have no idea where to look for some of these quests, how to open something, where to go next, how to get someone new in your party, etc. One bad decision and your whole play through could be ruined. The game rarely auto saves, so you will lose lots of progress if you try and do things over again. The combat I found to be OK, pretty difficult at times with a steep learning curve. I don’t mind some level of puzzles and figuring things out, but this game just takes it to a whole new level. Not a bad game by any means, but simply is not for me.
SummaryAn ancient evil has returned to Baldur's Gate, intent on devouring it from the inside out. The fate of Faerun lies in your hands. Alone, you may resist. But together, you can overcome. Gather your party and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power. Mysteri...