Super Mario Sunshine can be completed in roughly 20 hours with nowhere near the 120 Shines hidden in Isle Delfino. Completionists will want to go back and get everything, and considering how addictively fun this game is, I wouldn't blame them.
Combine the wonderfully fluid control system, level designs that ooze the 'one more go' appeal and the fact that it's Mario, and you've got one of the best games in a long time and certainly the GameCube's finest hour to date. [Import]
Is my 2nd Mario game favorite. Everything is perfect. I love a lot searching Blue coins. I hope Nintendo can make a remake about this game some day or a HD remake just as they did on SM64DS
I understand that a new player might find this game frustrating at first, and that's fair. But once you understand enough how the physics work, this game is serious fun. Its my favorite video game ever.
Nothing short of brilliant. It has its fair share of highly frustrating niggles, but they are almost totally eclipsed by the real joy and excitement the game can conjure up inside you with such alarming frequency.
To say that the camera in this game is atrocious is like saying being kicked in the teeth kinda hurts-it gives the person an idea about how bad it is, but it doesn't even begin to describe the agony in detail.
Mario 64 was about breaking into the 3rd dimension, setting a new standard for games as a whole.
Mario Galaxy was about conveying emotions such as bliss, joy, wonder, and even grief; all while saying "**** gravity, am I right?"
Mario 3D Land was about translating the 3D Mario formula into a handheld setting (64 DS got there first, but that's another can of corn that I'll save for later).
Mario 3D World brought Multiplayer fun to the mix, and blended the tight levels of 3D Land with a hint of Mario Galaxy's grand music.
And Mario Odyssey was effectively the revival of the collectathon genre reminiscent of the N64 days of DK64 and Banjo-Kazooie.
So what did this game do, I mean aside looking so dang gorgeous and handsome for it's time?
Well... not much. But I think that's a blessing in disguise. While all the other Mario games were made to showcase new technological or formula advancements (while also being fun, I'm not dissing any of them), Sunshine was just able to focus on being "a game".
"Ooh, a second analog stick!", yeah I think that part is less an advancement in tech and more simply a quality of life upgrade.
Controlling F.L.U.D.D. feels slick and tight.
And I'd have to say that this is the first game where Mario's movement feels complete. Few of his moves in this game have even become staples of his arsenal for the years following, such as the super-ground-pound and the wall slide. Others, like the corkscrew-spin-jump, haven't seen the light of day again, but I must say I don't see why they haven't returned; that move feels awesome to use.
Isle Delfino is a wonderful, gleaming paradise, and it awaits you in Mario Sunshine with doors wide open.
Very mixed bag. Am playing 20 years or so after release, so I bear that in mind
The stuff that it does well it does great, but the bad bits are horrific. If they finished the game and polished it off the way it should have been done this is easily a 9, however I can't justify higher than a 7 and would almost lean towards a 6 for the amount of infuriating broken levels it has..
Don't let the nostalgia fan boys mislead
Mario sunshine is game with a great concept and a bunch of charm, that is held down some by frustrating levels and being unpolished. It's overall still a good game.
oyun sıkıcı oyunun ilk saatini sıkıntısız oynadım ama sonrasında kendini tekrar etmeye başladı mario 64 oyunun'un aynısı olmuş hep aynı şeyleri yapıyorsunuz geçmişte oynanılabilirdi lakin günümüzde oynanılabilecek bir oyun değil.
I think, that this game is the most bad mario game I've ever played (I don't count Games like "Mario teaches typing" or "Hotel Mario"). For me as Ultimate Mario Fan, I can count myself to one of those who were disappointed. Why do you have a watercannon? And what's with the synchronisation of everyone?
If you want to play a good 3D-Mario-Game: Buy Super Mario 64.
SummaryWhen Mario, Peach, and an entourage of Peach's loyal Toad friends set out for a tropical vacation on lovely Isle Delfino, they're in store for much more than a relaxing holiday. A mustachioed maniac has mucked up the entire island, and Mario is accused of committing the crime. Armed with a hi-tech water cannon called FLUDD (Flash Liquidi...