Hades is a roguelike action RPG developed and published by Supergiant Games. It set a new bar for roguelike games with amazing visuals, character development, and storyline. Hades does have a few minor issues that plague most roguelikes. But these don’t impact the overall experience of an amazingly great game.
Hades is everything a dungeon-crawler fan could want out of a game. Its gameplay loop is rewarding and interesting, it's simple enough that there's no skill barrier, it's complex enough that the repetition is a benefit and not a detriment, and all the small details boost the bigger ones. Hades is ultimately the result of when every aspect of a game comes together to form one fun and cohesive experience, and it's a testament to what Supergiant Games can do.
It took me 101 hours to finish the main story (with a lot of deaths along the way). After that, I spent another 19 hours achievement hunting, bringing the total to 120 hours to complete everything and I enjoyed every second of it.
The story was so good, and the gameplay was so much fun. I love how you can set your own difficulty and ramp it up according to your preference. I also liked the variety of weapons and how each weapon and aspect has its own playstyle.
This is the best game I've played in a long time. I can't think of anything negative to say 10/10 for sure.
Hades stands not only as the finest, most well-crafted game from the exceedingly talented developers at Supergiant but as one of the pinnacles of the genre. If you never looked at rogue-likes seriously before due to differences in personal tastes and what you believe that they represent, this might be the very title to change your mind.
Supergiant Games has done it again. They have managed to perfectly mix amazing
storytelling and great action to create another compelling title. Even if you are not a
fan of roguelikes you should definitely try Hades out - it’s a challenge, it has a great
story, and it’s a hell of a ride.
Live. Die. Repeat. Hades is almost immaculate and with that the makers of Bastion, Transistor and Pyre deliver their best game yet – which is a feat in itself. With its brilliant fight system, the motivating progress and its story Hades pulls and, more importantly, keeps you in.
There’s around eight different forms of in-game currency alone, and enough upgrades and modifiers to give even Euclid a headache trying to track all the variables. However once you fall under Hades’ spell after a couple of runs the near limitless combinations of character builds becomes bewitching.
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I'll preface this review and say that I am aware that this is a way better game than my review implies, it's just that it didn't click for me fully.
Great design, great characters, great combat, and well pretty much everything that is to be expected at this point from Supergiant.
My issue was that I don't like beating a roguelike 200 times and the story relies on you beating the game over and over and over again. I just felt like after a few wins I didn't have that much of an incentive to truly experiment with builds or weapons
Повна відсутність балансу) якщо прийшли за челенджем, то його тут не знайдете. Але гарна картинка, цікава історія і дуже динамічний геймплей свою справу роблять.
The RNG in this game can either benefit you or screw you over. If the latter you may as well just quit because you aren't going to be able to do anything. Actually the opposite of fun when that happens. Super overrated.
I read a lot of good reviews so i thought i'd take a shot but i wouldn't recommend it for fun.
It's to addictive and it pushes it on you aggressively.
It's repetitive and you get to a point where the fun is replaced with being annoyed.
It's a extreme grind fest and the buffs dont seem to do anything as a certain point.
It will give you RSI this thing is a massive button mash i don't think i've ever felt like my hands were this sore in a long, long time.
It's very hard to master the difficulty of this thing is very hard I didn't play demon souls because it was rumored to be terribly hard but this didn't have the same notoriety it should be warned that if you want variety you won't find it here.
The story is not so rewarding I don't know what I'm suppose to do in this game. Escaping the underworld isn't as rewarding as you would think.
It's like demon souls which I really didn't understand either and didn't attempt.
Maybe if I was younger I'd love it more.
SummaryDefy the god of death as you hack and slash your way out of the Underworld in this rogue-like dungeon crawler from the creators of Bastion and Transistor.