The melding of Conviction’s third person shooter elements and more traditional Splinter Cell gameplay are more than the sum of their parts here. No doubt about it, this is the definitive Splinter Cell experience. I’d even go as far as to say it’s the best stealth game of this console generation. Sorry, Kojima.
Ubisoft has outdone itself with this one, producing a game that serves up quality and quantity in spades. Splinter Cell: Blacklist can be a demanding and sometimes harsh game, but it only serves in strengthening your resolve to do better, and explore different approaches and avenues to achieve perfect stealth. Whether you're a Ghost, Panther or Assault player, Splinter Cell: Blacklist has something to offer, regardless.
A perfect mix between Impossible Mission and John Wick. This is the ultimate Splinter Cell experience. It has been optimized for Xbox Series and looks very polished. Don't miss this gem
While the new Splinter Cell: Blacklist is definitely not an open-world game – it’s actually hard to imagine the franchise straying that far from its roots – it is a fantastic hybrid of sorts that throws so many options and choices at the player that its linear nature is thoroughly hidden if not forgotten entirely.
It's with--and against--others that the game hacks into your pleasure centers, so while Sam Fisher may not be the man you remember, Splinter Cell: Blacklist has too many sweet adventures in store for you to miss them.
By the time you reach the end of Blacklist everything has grown so big and so explosive that you’re left exhausted but not entirely satisfied, and maybe after all that incoherent action you’ll recall the time when a single flashlight in Chaos Theory’s Panamanian bank made you hold your breath.
Blacklist is a definite improvement to its predecessor Conviction. While still hampered by problems both old and new to the series. Blacklist seemed to gel its more action focused set pieces with the traditional stealth that the series is known for a lot better then Conviction did. Although there are still some rather frustrating parts in the game typically involving action over stealth it doesn't go to overboard with it. The story isn't to great i wouldn't call it bad but its nothing to special. I also didn't care for the side missions as they seemed more built for co op and playing solo felt like nothing more then time wasters. Buying gadgets and equipment was a good addition it defiantly gives you initiative to go after side objectives in the missions although i wish they more interesting then the 3 options they have pasted in each level. Overall i think the game is fine the base stealth is really enjoyable and the levels were fun theirs just a lot of other things around the core game play that are rather week in my opinion. And i really do hope we get another game from this franchise as it could do so much better then this for a finally i feel.
Finalement et contre toute attente, un Splinter qui laisse le choix de l'approche et remet l'infiltration à l'honneur après le trop bourrin Conviction. Fort bien ! mais certaines situations induisent encore une approche bourrine (traverser une bataille, prendre à revers les ennemis) tandis que deux autres tiennent du ridicule : poursuivre un terroriste qui s'enfuit ?... Assassin's Creed ! se taper la moitié d'un niveau en vue FPS ?... Call Of Duty ! mais on dira Far Cry 3 si on est indulgent...
Cela dit, l'essentiel demeure, le choix de l'infiltration (ou pas) avec le lot habituel de gadgets revu encore à la hausse, l'interface excellente, les niveaux réussis et très étudiés, l'IA assez convaincante, l'histoire à la Clancy grotesque et sans intérêt (une constante dans les Splinter) les graphismes agréables et la VF impeccable (on retrouve la voix de Daniel Beretta (Schwarzy et Fisher depuis le tout premier). La musique marque le pas par contre, très oubliable et quelconque.
Un avion, des personnages à qui parler ?... voilà un mini-Mass effect ou à tout le moins une mini-tentative guère concluante... mais rien de rédhibitoire. Ce qui a failli l'être, c'est le putain de QTE de merde de la fin... je ne sais pas ce qui leur est passé par la tête chez Ubi Soft !
Quoi qu'il en soit, Black List est mieux que Conviction dans l'ensemble. Mais trop de maladresses l'empêchent de s'approcher de Double Agent ou Chaos Theory.
I was excited for this release.. But was disappointed.
Pros:
Choices on how to play, ghost, panther, assault- more flexibility much like crysis or far cry.
Customising Sam was great.
A fair bit of content.
Cons:
Way too hard.
Bad graphics, this wasn't a 13 game.
Screen tearing.
Bad facial animations.
Bad and pointless story.
There's so much wrong with this game... in terms of multiplayer. Single player is fun, but doesn't feel like a traditional Splinter Cell game, Chaos Theory 2.0 this is not. In addition Michael Ironside isn't Sam Fisher, so he ends up sounding angry a lot of the time, and it again detracts from the overall experience. The characters feel somewhat likable however they are largely forgettable, however graphically this isn't 2013 material, but they are passable. Multiplayer however is not. Spies Vs Mercs fails across the board in terms of design and gameplay. There are few modes, and even less that work well. There's an endless amount of cheese that just feels game breaks and the mechanics aren't there. It's like the developers didn't even play the game before release. I don't like this game and can't give it something positive, however the single player is sound, even though it doesn't feel like a Splinter Cell game whatsoever, the multiplayer is so heartbreakingly bad, I can't accept this. This isn't a Splinter Cell game, not by any means. However there is some cheap fun to be had here, even if it is guilty. Just don't expect to find it in the multiplay
SummaryUnleash the force of the most lethal agent to ever exist. You are Sam Fisher, and you've been granted the ultimate license to protect innocents against an array of global terror attacks known as Blacklist - the freedom to use limitless power, to bend or break virtually every law, and to rise to the level of the world's most lethal operat...