A shorter but wonderfully packed spin-off that finally gives fans of the multi-decade franchise a satisfying end to Kiryu Kazuma's story while also reminding us of all the greatest parts from the previous action-based Yakuza games.
This game once started as extra content and it shows, the story is on the short side at just over 10 hours. Fortunately, the game has enough to offer through its minigames and extra content to keep you entertained for a long time, although you have to reckon with somewhat mediocre pacing and remarkably, lumbering animations. With that said, by the way, we can recommend this title to any fan of the franchise.
The game is shorter than the main games in the franchise but it is very fun.
Playing with Kiryu is always a pleasure because for me he is one of the best characters in the history of games.
I liked the story and the characters. The map is small but there is a lot to do.
If you are a fan of the franchise and played the previous games, this game is a must.
Like a Dragon Gaiden: The Man Who Erased His Name might be the shortest game in the series, a playthrough clocking in around 18 hours. But it does deliver on every promise of the series with a story full of twists, plenty of combat, countless side activities and as a bonus, a lot of familiar faces recognizable by the fans. It is a great game, but does not manage to stand out, and it feels like a great effort to have a proper send-off to the old formula before reconcentrating on the main games and the next Lost Judgement. It is the weakest episode of a very strong series, making it a good game.
Like a Dragon Gaiden is a perfect appetizer before the main course. Just a few weeks away from the release of Like a Dragon Infinite Wealth, Gaiden serves as a reminder of events from previous episodes, reconnects with our favorite protagonist, and offers what the franchise does best: epic situations, complex and endearing characters, and a fantastic way to unwind.
Like a Dragon Gaiden: The Man Who Erased His Name is a throwback and a step forward, putting a potential end to what came before on the way to something new. As it does so, it is a shorter, but still truly excellent example of everything that has made the Like a Dragon series so great for so many years.
What perhaps saves Kiryu's latest adventure is an absolutely fantastic combat system, bolstered with wild gadgets, and minigame offerings that just about work with an approach to breadth instead of depth. This is another entertaining, idiosyncratic, action-packed romp for the Yakuza series, but it feels as though Like a Dragon Gaiden needs to do more to justify its undermining of Kiryu's perfect sendoff in Yakuza 6.
I absolutely loved this game. It may be the shortest in the series but it's jam-packed with tons of fun to be had. This was my first ever Yakuza game I got the platinum for too. Great game
So a year ago I bought Like A Dragon Ishin instead of this, i wanted to play another yakuza, i only finished 0-7 from rgg, and these two were both out at the time, but I thought hey lets buy ishin since they were the same price and i knew this was more of a dlc cuz its shorter than previous yakuza and ishin was a fully developed game, and boy i regreted that decision cuz i didnt like ishin.
Finally I made time to play this, finished it in 4-5 days.
So as i load it the first cutscene looks great, and the dragon engine has come a long way. Looks better than ever, and also runs very well, probably could run even better if it didnt had denuvo. Then the agent style... we get to the combat, and i got a bit more used around it lately, but i feel like the changes to the dodge dont really favour the combat, locking to an enemy everytime you have to dodge is anoying i mean thats what rb/r1 does. Also played it on the hardest difficulty and i dont know but it was really rare u could do heat moves, and i think by the end i remember using maximum 4 heat moves. but this also comes with judgment's later implemented juggling system which gotta say was a nice add, BUT I cant really say this is the best dragon s style has ever felt, it would ve been if they kept what was good from before and just added the new stuff, and I actually like going back to kiwami 2 cuz it has better things.
The story was alright to meh, its nice that they re filling up what happened in between yakuza 6 and 7 but its still very little material that i dont think brings that much intersting new stuff, other than some cool moments at the very end when as in typical yakuza fassion theres a nice climax that goes balls out with kiryu stealing the spotlight. And by the end i did cry, but that scene really still works alone and doesnt really have anything to do with the rest.
The substories arent good, theres like 4 substories that are worth doing and thats it,I like the colisseum I like that you can customize kiryu s outfit finally, but at most of the times it shows they devolped this in 6 months. The presentation also isnt consistent, it switches very weirdly from yakuza7 rendered cutscenes, and also uses the same music that dont have the same impact as in yakuza 7 pov, but it s alright i still love the music in rest. but yakuza works better when its constanly good, longer and the climax feels even better at the end. Still im looking forward to playing infinite wealth. And the post credit scene was also very nice, and made me feel nostalgic and depressed at the same time
buuut thats just what some other yakuzas also did. And this is a major issue that i questioned a lot where the fault comes from and its from these games. And that is the story didnt really have to be told , i m sounding like every tlou2 hater, but they were just idiots, hear me out (even if you are one) : yakuza 6 had a phenomenal ending. it was really sad, and poetic (until now it should sound familiar to tlou1) , didnt leave anything unfinished (now it might not sound that familiar) because at the time it felt like that was the end, to kiryu's journey to everything he did until then, that is what his previous action have brought him to. but now it just doesnt have the same impact. because of these games... tlou1 had a completely open ending where u didnt really know everything for certain. yakuza 6 was a conlussion to the story, and even tho personally i might be happy for a few moments that all the tojo clan are getting back and stuff it ruins the impact of the previous games and the fault lies here.
YAKUZA 7, great game didnt drag kiryu on that much, this one... like its good but just do another game, do flashbacks keep on the morales of kiryu to show he had a big impact on the series. when this game had a dialogue where kiryu said his greatness is still to come, i was like **** off. Its like rgg doesnt aknowledge the greatness of the previous games and think they should do better. U can t repair something that was already good, nor u can change how the previous games are consumed.
Also in the ending i was **** disgusted that the final boss outmatched both majima and saejima like wtf
I like the gameplay a lot, it is more fun and versatile than rpg-system in Like a dragon (7). Arsenal consists of four gadgets on top of two figting styles with a number of moves and combinations.
The story is however felt short and non-consequensial, you can say filler, for those who already played part 7, almost evertything would be predictable from the start. I appreciated the effort they made to flesh out cerrtain aspects of new life for Kiryu. But I left the game, wanting more, even after finishing all of side content and getting a platinum trophy.
I did not have the same felling in Like a dragon (7).
Gaiden is simple, but I feel like it's its strength as a fun, short and toching adventure for 10-30 hours.
Thus I would give it a 7 as a good game, but nothing outstanding.
Leave it to Yakuza fanboys to overrate and eat every slop RGG makes.
Its the same game yet again with the same awful and repetitive combat, terrible writing and cringe humor.
Critics > User score
Thank god the critics know the truth of this franchise, its mid!!!!
SummaryKiryu returns in Like a Dragon Gaiden: The Man Who Erased His Name, launching in 2023!
This classic high-octane RGG action-adventure sheds light on Kiryu's perspective following the events of Yakuza 6: The Song of Life leading up to Like a Dragon 8.