While not your most traditional “game,” Harold Halibut is without a doubt a true work of art, something the likes of which we haven’t seen before and are unlikely to see again.
One thing’s for certain: you’ve never played a game like Harold Halibut before. You may have played cinematic narrative adventure titles before, but none offer up such a striking stop-motion style and thought-provoking narrative, especially when paired with a winning combination of mystery, heartfelt character relationships, and quirky artistic flair. You will question your own path in life and whether you’re truly happy, then leave you wondering how to find your own bluglglgl.
Sensacional, extremamente criativo, engraçado e cativante. amei muito! Personagens muito bem escritos e ambientação incrível, um dos melhores jogos que eu joguei! Se você gosta de um jogo de história, este é para você!
Sûrement mon jeu inde de l’année pour l'instant... l'ambiance les personnage la DA mon tellement transporté et le scénario est très prenant. Evidemment il a beaucoup de mou des problèmes de rythme et peut être un manque d’interactivité pour un jeux vidéo mais justement pour moi c'est plus une oeuvre artistique ça dépasse le jeux vidéo et c'est une expérience a vivre. Le Sound Desing est sympa sans plus et musicalement il y a de très bonne idées même si assez **** pour finir Harold est très touchant les problèmes sociétal dénoncé dans ce jeux sont décuplé quand on suis Harold pendant tout le jeux.
Despite this path being surprisingly linear, with many of the game’s main questlines being simple, and playing out in long, dialogue-heavy segments, Harold Halibut maintains a deep sense of intrigue, and a richness of character growth. It’s an excellent, layered exploration of purpose, and where we fit into the fabric of the universe – one that is much bigger than we may ever comprehend.
Harold Halibut's world and the people that inhabit it were literally crafted by people that cared about him and his story. And while that story struggles under the weight of its ambitions, the human touches on every part of it are evident. Those are the heart and soul of the game, and they imprinted on me too.
Audiovisually enchanting adventure on a submerged spaceship with likeable characters, which is not entirely convincing in terms of narrative and has little depth in terms of gameplay.
Looking at the Slow Bros.' game, it's hard not to associate it with The Neverhood, but these are just appearances. A bland protagonist, almost complete lack of gameplay, and - on top of that - a huge amount of bugs make Harold Halibut a fish that's very hard to digest.
Fantastic art design, soundtrack and voice acting elevate this 'adventure game'. The world and character designs reminded me of British stop motion like Wallace and gromit. As the ploy is centered around colonists stuck on an alien world for generations, things have become quite sterile and mundane for them. The way this is explored in the writing is fascinating with some humerous beurocratic office type jokes and existential questions being asked by the main characters. Gameplay is effectively minimal with walk and 'interact' being the most common things a player will do. Quests are almost entirely fetch missions from a to b and yet through this the charm of the characters and world elevate the material to surprisingly engaging levels. As others have mentioned, if the content was trimmed to be a bit tighter with less fetching and maybe some dialogue choices to mix things up a bit this could've been a banger. If you're a fan of story adventure games this one is for you!
(MY SCORE : 7.8 /10) This Narrative Story-Driven game which is set in a Post-Apocalyptic world is actually quite interesting, although perhaps some gamers will complain that they are bored with the Walking Simulator style and the lack of challenges in this game. You may initially feel confused by the lack of directions, even though we can actually see the "Main Task" on the PDA and sometimes reveal the location we have to go to, but remembering the location of the NPCs also holds an important key in this game! In this game we become Harold Halibut, an Assistant Scientist to Professor Jeanne Mareaux on the Fedora I, a Colony Ship that left a destroyed Earth. Where the ship is located in an ocean which is also inhabited by an alien creature called Weeoo. And the encounter with the dying Weeoo that he and Professor Mareaux managed to save in the Lab District, made Harold, a simple and sincere man, yearn for a more meaningful life than his life as an Assistant Scientist. At the end of the story, after Brigitte and Weeoo were able to save the Fedora I ship from the threat of freezing caused by Slippie's actions, Harold decided to stay in Flumylym Cave together with Weeoo, parted ways with Professor Mareaux, and did not accompany the Fedora I ship to leave the ocean.
even free not worth it watch it on utube with 1.25c or skip it
- 8 - 11 boring disappointment long.
-walking very repetitive fetch boring quest simulator, awful unnecessary mini games, glitches, uninteresting boring story (80% story filler), disappointment i wait this not a game 4 years to release shame i love interactive adventure games and cant refund it.
-only good music and Stop-Motion animation.
SummaryHarold Halibut is a handmade narrative game about friendship, and life on a city-sized spaceship submerged in an alien ocean.
It's been 250 years since your home - an ark-like spaceship - fled an Earth on the verge of cold war to find a habitable planet on which to preserve the human race.
You are Harold, a young lab assistant for ...