For players interested in the progress of interactive narrative frameworks, it’s a laudable success. But even for someone who never plays games, it works. That’s because good characters and storytelling make for a universal experience, and this is a project that has both.
Ótima história, jogo possui personagens com histórias muito bem construídas o que faz com que o jogador se conecte com o mesmo. O modo COOP do jogo é extremamente funcional, o que é difícil de se ver em jogos de narrativa. A trilha sonora do jogo é muito boa também.
O gráfico do jogo apesar de peculiar, possui uma arte muito bem desenvolvida sendo feita inclusive a mão.
Além de os finais do jogo não serem previsíveis. O jogo é uma experiência única.
Normally, with a choice-driven adventure, I'm once and done, ready for a post-game water-cooler discussion. As Dusk Falls' warrants more than one playthrough, if only to see how differently things can pan out. If that open ending is any indication, there's more to come.
The first book of As Dusk Falls is compelling, fast and breathtaking, while the second loses all the pace that the story had built up to that point. A great wasted opportunity, for an interactive drama with a lot of good ideas.
With As Dusk Falls, Interior Night and Xbox Game Studios are testing the limits of what an interactive narrative adventure game can be. It's certainly odd for this to be one of the biggest Xbox exclusives of 2022, but it keenly demonstrates that there's still a lot that developers can do to innovate within a genre that seems limited at first glance.
Good characters, strong performances and well-engineered dual timeline storytelling are let down by pacing that’s utterly arhythmic and gameplay that’s fighting you at every step.
A narrative game, where the story is interesting and the principle of each action choice leads to different connections with the rest of the story. The game is fast-paced, taking 3 hours to complete the main story in the main **** game doesn't revolutionize the genre, the actions are predictable and the choices also lead to predictable actions.However, it must be said that the storyline is very well written, allowing us to project ourselves into each character's story and empathize with **** “skill tree” on each path offers us several story choices, which is a good thing in this type of game.Note: Each chapter can be played independently once the story is finished, and each “turning point” can be reviewed at the relevant story-time. This means that the game can undergo several endings, and thus offers an easy perspective for plotting the game.
A few of the flashbacks occasionally slow the momentum a little too much, but As Dusk Falls tells a fairly interesting story full of well rounded characters and (importantly) makes the players choices count.
Una decepción, de lo que esperaba de este juego realmente. Si tienes gamepass pues lo tienes ahí para probarlo. Por favor Microsoft más calidad y menos cantidad en gamepass.
SummaryEvery Family has Secrets. Every Secret has a Price. As Dusk Falls is an original interactive drama from INTERIOR/NIGHT that explores the entangled lives of two families across thirty years. Starting in 1998 with a robbery-gone-wrong in small town Arizona, the choices you make have a powerful impact on the characters’ lives in this uncomp...