Battlefield 2042 brings the sandbox back to the series in bold and controversial ways. The new Specialist system might seem like sacrilege at first, but it opens up gameplay opportunities that weren’t possible in previous titles. The massive, well-designed maps offer plenty of room for experimentation and emergent stories, and the modes are a blast. And that’s just All-Out Warfare. Between that, Hazard Zone, and the expansive Battlefield Portal, Battlefield 2042 has something for everyone, without feeling like it’s stretched too thin. It’s a true evolution of the series, one that pushes back against a stagnation that threatened the series’ future. It won’t be for everyone, but for players who crave imagination and fun from their Battlefields, it will give them everything that they crave and more.
Expectations for Battlefield 2042 were high, very high. Unfortunately, the game has not yet been able to fully satisfy them at the start. Problems range from balancing issues in Hazard Zone mode to the lack of standard features such as an in-game voice chat. Any yet: In hardly any other DICE shooter have we experienced such entertaining, exciting and completely crazy multiplayer matches. In order to survive within the contested multiplayer market, DICE now has to optimize the fundamentally strong pillars of Battlefield 2042 step by step.
The gameplay continues to be chaotic and the team-playing vibes are almost non-existent if you’re not playing together with friends. Portal is pretty much the only solid selling point right now, and unless the new Battlefield urgently receives massive improvements, it could easily turn into one of the biggest disappointments of the year.
Battlefield 2042 should have been a massive, triumphant return for the series but, as much as it scratches that itch for both small and large scale combat, it brings some unnecessary changes to its core formula while missing the mark with some of its ambitious new features. With enough support, the great first-person shooter underneath might fully surface in a few months’ time, but properly enjoying it at launch requires jumping through several hoops.
Bugs, technical issues and lags simply hold this game back from being a solid FPS. The gunplay is good and some of the maps are really great, but the game lacks some of the things that made Battlefield, Battlefield.
While I did enjoy quite a lot of my time in Battlefield 2042 (especially in the new Hazard Zone mode), there are a mix of gameplay, technical, and functionality issues of varying severity that really hamper the experience. This game is somewhat recommendable to Battlefield fans and those with a general interest in military-style shooters, but there is a strong chance that the game’s current flaws are going to really limit the potential for many. Because of this, if you’re considering this game, you may want to wait for a patch or two before you deploy to the battlefield.
The real lesson here is to stop releasing unfinished games, whether that’s server woes, optimisation issues, immersion-shattering bugs or, as is additionally the case with Battlefield 2042, an undercooked core gameplay offering that would have benefited from at least another year in the oven.
Es un juego bastanteee buenooo, criticado por su lanzamiento pero es juego super gracioso igual q bf4 o bf3
La destruccion, los tornados los masivos 64v64. el metodo de progreso y desbloqueando todo poco a poco
A disaster at launch, getting rid of classes in favor of turning the game into a monetizable hero-shooter of some kind. Wasting time on an extraction mode, a tornado, doubling the player count... The development and launch version of this game were horrible. Too many things were wrong. Special mentions to the ultra fast player controlled missile that makes the AA missile obsolete. Also to having the same icons for different vehicles and the same warning sound when you are being tracked in a vehicle (marked with a missile launcher, incoming sundance grenades...). Difficult to decide if flares are needed. The devs managed to refloat it over time, adding classes back, more and better/reworked maps, new tools, forgetting about the extraction mode... At its current state, it is a solid game, but it all comes too late. I had fun and played it for lots of hours with friends and was able to relive some of those long-sought battlefield moments of the past. I enjoyed the vehicles and some of the new maps, specially the infantry based map in a snowy research complex (Redacted). Overall, it's a shame that it launched in such a state and I hope the next one doesn't make the same mistakes
The game has improved with updates since launch, and is still a fun Battlefield, despite being not nearly as memorable or polished as the great Battlefield 1.
It needs more content and better physics. There is a lack of helicopters, jets, vehicle, tanks variety. There are literally only 2-3 types of each, in 2024 I expect there to be at least 20 types of each like an F-22 raptor, C5 Galaxy (also be able to control the guns as a passenger), modernized Chinooks etc. In 2024 you should be able to destroy 100 percent of the environment, drop a nuke etc., just do something new. This also needed to be better optimized in PC, it should already have frame generation by now but it doesn't. I don't really care about the class and tactical sprinting, in fact I'm glad they added these things.
SummaryBattlefield 2042 marks the return to the iconic all-out warfare of the franchise. Adapt and overcome dynamically-changing battlegrounds with the help of your squad and a cutting-edge arsenal. With support for 128 players*, prepare for unprecedented scale on vast environments. Take on massive experiences, from updated multiplayer modes li...