Finally, a non-traditional co-op multiplayer game with very intense atmosphere. Original, dark and bearded, it is Deep Rock Galactic. No need to dig deeper. [Issue#304]
With gorgeous visuals, pleasing soundscapes, extensive customization options, and plenty of gameplay variety, there’s something for everyone to enjoy in Deep Rock Galactic.
Although the game degenerates into quite a grind after the completion of the first series of missions, the procedurally generated worlds and the friendly community provide enough variety for long enough.
Deep Rock Galactic feels like a crossover between Left 4 Dead and Minecraft… and it’s great. If you’re looking for something new but familiar at the same time to play with friends, this can be your game.
Ooh, aah, that’s how it always starts, then later there’s running and screaming. Deep Rock Galactic can be deceptively easy going at times, right up until the swarms of bugs come crawling out of the inky darkness to besiege you and your friends. Who knew space dwarf mining could be so fun?
Deep Rock Galactic offers some enticing exploration, as discovering randomly generated caves can be a thrill each time, and the unique abilities of each class are fun to combine. But things quickly begin to grow stale, like the air this far down into the earth, with repetitive missions and little reason to grind out your experience levels.
An interesting extraction game which is definitely meant to be played with friends. Even just playing 2 player co-op was a good time. Upgrading your character feels alright, definitely better and a lot more fun then some other games of the same ilk. You can really sink your teeth into a game like this and make is your go to game night after night, but personally I did not feel that pull.
For the money, this is a no brainer. There are no paywalls or dlc, just fun co-op content. Can get repetitive, but there are a few classes and different mission types to switch it up.
Summary Deep Rock Galactic is a 1-4 player co-op FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters.