Diablo IV is a triumphant return to the series that captures the essence of what made the franchise so beloved while introducing fresh and innovative elements. With its stunning visuals, gripping storytelling, addictive gameplay, and robust multiplayer features, Diablo IV is an absolute must-play for any fan of the action role-playing genre. Prepare to be ensnared by the dark embrace of Diablo IV, as you embark on a journey that will leave you hungry for more.
I love this game. Play the majority on my Lenovo Legion Go and loved every second of it. I am surprised how well it plays with the controller is. I'm used to mousing keyboard, but this was fantastic in implementation. Story was good, but not great. It moved things along for some great hack and slash fun. So far, this is my favorite Diablo game of them all.
I don't play multiplayer, I rate the co-op campaign alone as a 10, a worthy successor to Diablo 2, a great story. I don't care about the rest. Finish campain uninstall like single player game.
Diablo IV has set the golden standard for what a modern Blizzard game should be. It is not only a fantastic Diablo game but gives us a glimpse that the once-beloved publisher still has that magic that it was most well-known for in years past.
The first version of Diablo 4 is a canvas on which the developers could, over the months, paint a true masterpiece. The equipment and progression system is extremely robust and lends itself well to the significant innovations that the team plans to implement in the production lifecycle, through patches and expansions. If Blizzard manages to keep the attention high on the title and make the right changes, we could be faced with a new milestone in the action RPG genre.
Theory-crafters, lore hounds and newcomers can all find something to love about Diablo 4 — as long as their interests converge on beating demons to death. Gruesomely satisfying combat, expansive skill trees and a bustling open world make Diablo 4 a delightfully gory way to kick off summer, and a must-play for ARPG fans.
But despite the rewarding interplay between various stats and buffs, and the laudable sensation that, even very early on, you have access to the sort of freedom in character and combat customisation that’s typically locked away for hours in similar games, Diablo 4 feels … toylike. Strip away the hellish screams and scarily convincing Halloween costumes, and what’s left is the video game equivalent of hyper-palatable junk food, albeit with myriad colourful warnings on the packaging.
I wrote a severely bad review when this game launched giving it a 1/10 because it was painful to play.
This game is unbelievably fun now. What an incredible change of direction. Well done <3
I think they have greatly improved the game since launch but still many issue.
Very good visuals. Casual simple gameplay. adding more depth with more end game systems.
Boring story. skills have limited customization unlike last epoch or PoE. Why does it require battlenet on gamepass??
Just continue to improve and the score will increase from me!
Je commmence le jeu, Act1, saison 4, beaucoup de contenu, j'ai quelque fois l'impression de jouer à un MMO. En tout cas, je pense que les développeurs ont mis du temps pour développer ce jeu, je le trouve bien à date, mais mon évalution pourrait changer à mesure que je progresse et voit plus de contenu. On peut fabriquer des élixirs, on peut améliorer des items à la forge, les gemmes sont de retour, il y a des évènements. Point du vue classes, j'ai trouvé le druide (niv 18), facile à date, le barbare (niv. 10) difficile, le nécromancien (niv 16), facile jusqu'au niveau 15. Je le trouve moins linéaire que Diablo 2 ou 3.
Beaucoup d'instances, le jeu est très instancé, c'est pas mal différent de Diablo 2 ou 3.
The campaign is bizarrely easy to beat. It was no fun at all to play this. At least graphics and atmosphere were great, but that's no excuse for botching the campaign gameplay so bad.
The most recent season fixed a lot of Diablo IV's problems, but it still has a fair few. I'd have given it a 2/10in prior seasons. It may yet be a decent game if Blizzard stays the course and continues listening to player feedback.
SummaryMEET YOUR MAKER - Lilith has returned to Santuary, summoned by a dark ritual after eons in exile. Her return ushers in a new era of misery and darkness. LEGIONS OF CREATION. An old legend has it that Sanctuary was created by the union of an Angel and a Demon, and that their descendants --- humanity --- built villages, then cities and em...