Is Ni No Kuni II better than the first game overall? It’s quite possible — the slight difference in graphics is more than made up for by the improved combat and deeper gameplay, though much of that can also be written down to personal preference. What I know for certain, however, is that if the first game was an impressive achievement, this one is too, and, like it’s predecessor, Ni No Kuni II is a worthy addition to any Switch owner’s library.
Playing Ni No Kuni is like having an active role in an anime. The superb presentation and the wonderful humour are welcoming so that you can easily lose hours in its fantasy world. The game offers a rarely seen variety of gameplay mechanics and delivers where it should. The Switch Version lacks better graphics, but offers individual difficulty levels.
Enjoyed this game a lot more than the first game although I thoroughly loved the first game. There are stark differences between the two. You don’t need to play the first one to play the second; really this game is a 9/10 but I wanted to give it a 10 to off set some of these bad reviews which repelled me from getting this game sooner! This game I reminds me a lot of kingdom hearts but in its own way.
There are a few things wrong with ni no Kuni 2 on the switch, like slowdown in the over world and I play it handheld so they could have made it where you could adjust the size of the words on screen, or just made the words bigger. If it's tough on my eyes on the OLED I can't imagine it on the switch lite. Yet the game is so darn charming I can't resist but continue to play it. And it's portable. It has a lot of systems to learn and I originally played the first 15 hours on PS4 but gave up on it because I found it confusing but I do remember wishing that I had instead bought it for the switch. It did sit on my switch wishlist for several months before I took the plunge and I bought it after beating Grandia of the Grandia hd collection and I needed another adventure to go on and Grandia 2 didn't do it for me. Justin and Evan have a lot in common. Young and plucky and full of life setting off on an adventure to save the world or in this case, build a kingdom. I love the gameplay as far as fighting goes, and the graphics, I'm not the biggest fan when it comes to the army battles but I'm intrigued by the kingdom building and character recruiting process. There is a game of delayed gratification the game sinks into where everytime it seems you have a task there are tasks to do before you can actually complete the one you actually set out to do. Ms Boddly I'm looking at you. But I've had a fun time with the game. I find that it's much better than ni no kuni wrath of the white witch which I also bought twice and I look forward to spending more time with young Evan and company. 9.25 out of 10. This switch port doesn't hold ni no Kuni 2 revenant kingdom from being a real winner
While not as pretty as it’s PS4 older brother, Ni No Kuni 2: Revenant Kingdom Prince’s Edition is a delightful experience all around. All the additional DLC is just a welcome bonus.
Ni no Kuni 2: Revenant Kingdom Prince's Edition signals the first coming of the game on Nintendo’s hybrid console three years after its original release. It brings together all the magic, all the thrill of Evan and Roland’s adventure, and all the content that was released post launch, plus all the technical sacrifices and compromises that should be expected on a weaker hardware. A must for those who haven’t played Ni no Kuni 2 before, and only wish to experience this on the go.
Ni no Kuni II is a good game, rather on the easy side but blessed with a unique charm. This Switch version comes across as the least performant of the bunch, but the inclusion of DLC and portability are good reasons to consider it if you really don't have any other platforms to play on.
Ni no Kuni II is still an excellent game. In most respects, I find it superior to the original, with fewer barriers between the player and the game itself. It’s packed with quality-of-life features, cool subsystems, and interesting side content to conquer. Unfortunately, the Switch version is the worst way to experience a fantastic game. For most players, the original will provide the best experience. There’s no new content to speak of here, and the visual setbacks make taking advantage of the Switch’s form factor a dicey prospect. You should absolutely play Ni no Kuni II. But you probably shouldn’t play it on the Switch.
It's good to see Ni no Kuni II follow its predecessor and make an appearance on the Nintendo Switch. Technically, however, this port is a mess. The framerate's all-over-the-place and the same can be said about the game's resolution. The gameplay's fine, but this title's shortcomings cannot be ignored.
Ni No Kuni 2 is a solid RPG with a lot of heart. I am really enjoying what Level-5 and Bandai Namco has created. The game has some faults but at the end of the day I think this game is a net positive. People really went into Ni No Kuni 2 with an expectation of playing a sequel to Ni No Kuni 1. Do not go into this game with that expectation. If you do you will be dissapointed since this game plays completely different from the first.
- Graphically the game looks decent on the Nintendo Switch. It is designed to be cartoony in nature which I love to see. A few graphical downfalls I did encounter. The over worled map dropped the framereate even on a docked switch. I had to get used to the choppy slower game play when traveling in the over worled. To be honest it was almost a deal breaker for me but I decided to push through and I'm glad I did. The other issue is during combat the game can sufferer huge framerate drops depending on how many enemies and what flashy moves are being performed.
- Gameplay was fun. You really have three different play styles in this game. 1. Is the generally action RPG hack n slash game play 2. You get to command an army in what the game calls skirmishes. 3. It has a building Sim built in that helps your party. When researching this game people hated the skirmish mechanic and while it can be better it was still fun to do when you just wanted to take a break from the main gameplay. Skirmishes cannot be ignored due to the game needing that mechanic for advancement. They don't last too long and at a point you can steam roll through any mission which makes it more fun. The building Sim caught me off guard. I didn't expect such an in depth system to be put into this game. Your kingdom collects taxes from citizens in a form of an alternate currency and each building benefits your outside party either by upgrades or harvesting items. The buildings are in a fixed spot so customizing is limited. Now the main gameplay is fun and engaging but doesn't come with it's faults. I got into this game later but from what I've read the game was terribly easy; since then they added difficulty settings. I chose expert up front to begin my journey. Expert mode monsters hit hard. By the time I got to Chapter 6 I had to lower my difficulty to hard because I was being 1 shotted way too often. Even hard mode gave me some challenges when it came to bosses. The gear system is designed to be really simple. One thing I hated about the gear system was that every party member shared weapons with another meaning if you had a character who had swords and guns you also had another character that used swords and gun. It was annoying at the beginning of the game trying to keep all the characters balanced just in case you wanted to swap them out. Gear and weapons are so bountiful later in game it's more of a minor nuisance than an annoyance. The abilities are hit and miss as far as usefulness. I basically found my four skills and kept them that way until the end of the game. The A.I. is not the best. I don't know how many times an enemy would fly in the air about to perform a strong charged attacked and my two party members would rush right in and get killed immediately. Using items is a must especially items used to revive. The A.I. on the other hand is super good at dodging attacks. They roll out of the way and I found myself healing my controlled character two times more often than my A.I. team.
- Story is not super unique but it is engaging. Without going into spoilers it's your typical rise to power after everything you had was taken from you. The game shined at how they told the story.
Overall I give this game a 7 out of 10. I really for into it a couple chapters in. To a point where the graphical issues didn't bother me. I hope to see another installment from the team soon. You can get this game for under $20 so I highly recommend.
the first chapter/ tutorial is completely horrendous. i can't stand tutorials that are so on rails and prevent the player from experimenting. for instance, we are able to destroy light sources and other objects for health powerups, but they don't start dropping until well over halfway through the tutorial, so we are allowed to go around bashing things and quickly realize that it's pointless, only for it to start functioning only when the tutorial decides to tell us about drops. the entire tutorial and first chapter are just redundant, slow, obnoxious time wasters, and it's a shame because the game really opens up at the very start of chapter 2. i'm fairly sure a lot of fans never got to the real game because the first impression is so bad and the game feels so pointlessly slow and restrictive. however, the game still constantly wants to waste as much of your time as possible via forced backtracking and stupidly slow move speed as well as the aforementioned dialogue filler. my score has gone up and down pretty wildly as i play, but it really just seems like every single aspect of the game requires several more button presses than it should, or a timer to fill up (most notably while escaping battle, it's just atrociously easy for enemies to stop your escape). i really don't know how to feel about this title, it seems like every bit of effort put into it is equally matched with a cheap and lazy development process.
many reviews complain about there not being enough cinematics (are you kidding me? there is a cinematic every 2 seconds, they are just boring and badly written). others complain about FPS when they are playing on the nintendo switch. just buy a different console or play on pc if you want fancy graphics. nintendo does stylized and often low poly work. the problem with the game is neither of those things, it's just utterly inefficient design and pacing, and the fact that the game punishes experimentation and exploration. it should just be a movie or tv show instead.
The frame rate seems to be a target of 30 fps and averages half that in well-lit environments. It runs better in caves, but sad to see the quality suffer so much on the port. Ni No Kuni: Wrath of the White Witch runs MUCH better than this one.
This is missing the charm of the original, and I'm so disappointed. I'm only a couple of hours in, so will play a bit more to see if things change, but so far this is an enormously linear game and all about battle, battle, battle.... and it's the button-mashing style of battle, and I don't love that. The story so far is entirely ho-hum. Maybe something is going to change here, but I was fond of the last game with villages here and there on the map and the very open other parts of the map where you could engage to level up or try to avoid to get to your next destination. Instead here, there seems to be twisty mazy paths to be followed and lots of teleports so that you can get back later, and just ugh.
Update: I guess I'm near the end of the game now, and I really wouldn't recommend this to anyone. So many things are repetitive, including lots of the world, shrines and caves, where they just repeat the same visual elements over and over again. Every facet of this game is grindy. Regular fighting, skirmishes, managing your country, and the different types of quests. The only thing good I can say for it is that if I have to put it down for a stretch, there's a bunch of reminders of what needs to be done. Might forget some out-of-the-way places, but overall, it's easy enough to stay on track after a break.
SummaryNi No Kuni 2 kicks off with the President of a real-world Earth country transported to a magical kingdom in which every person is also sort of an animal as well.