Valorant is deep, complex and it always pushes you to do your best and become a better player. It has everything to offer great and intense matches, but it also requires and level of cooperation and commitment that won’t appeal all players.
Valorant isn’t trying to appeal to everyone. It’s trying to appeal to a hyper focused slice of the hardcore shooter fanbase. If that sounds like you, you will absolutely love it.
Valorant leans heavily on its predecessors, but makes use of established schools of thought and the unique novelties of its Agents to create a fresh take on tactical shooters, even if its launch is a little slim. For years, there hasn't been a fight for Counter-Strike's throne; but in Valorant, Riot Games has found a valiant contender.
Valorant is likely to make a big impression on anybody that enjoys competitive shooters, even if it is a little light on content at the moment. Genre newcomers will need to stay patient to push past the initial difficulty curve, but its exhilarating combination of gunplay and agent abilities is accessible enough that reaping its rewards shouldn’t take too long.
Valorant doesn't stray too far from Riot Games' plethora of hero-focused titles. With the fusion of high-level gunplay and hero mechanics, Valorant is both highly competitive and unfortunately too highly skill focused for casual players to enjoy.
Valorant considers a standard match as best of thirteen rounds. Thirteen rounds! You don’t know which team is dominating in three rounds, Valorant? Because I sure do. It’s the team running rampant all over the map. Your Spike Rush mode is only slightly better at best of seven, but even that can drag. It’s all in service of the eSports focus. Anything quicker would be too fast for dramatic shows. Riot has made eSports their bread and butter, so it’s no surprise that Valorant is heavily skewed to that audience. Gone are the days of 1v1 arena fights in LAN tournaments with fullbright settings. One match. One result. One mistake and you were done. There were no upset wins or swings. You did a looping run from the railgun spawn and the keg of health and you didn’t dare deviate because it could all be over with one high-ping hit. Anyway, I’m old. Valorant has made me realize that I don’t recognize the landscape I grew up with. I’ll let the younger generation deal with Valorant’s sequel.
Game is great on paper for what it should be. I think that balancing is a crazy issue along with their map pools. the map rotation sometimes feel a little out of touch with what the community and even top players want changed. The balancing is also horrid. Most of what the balancing gives is another horrible meta ever since 2021. Also you run into someone toxic like 1/3 of the time in comp.
It would be inappropriate to make a very harsh criticism for this game, but if you ask me, this game is a completely copied game. replace c4 with the name spike, make the game logic the same as Cs, but if you ask, this game is completely unique! The graphics are sweet but never pretty or as they make it out to be, the characters are very forced and some of the features are very childish and god forbid the audience of this game, there are more children in the game than all the children in kindergarten in your country. Also the game feels like the enjoyment diminishes the more you play. some of the weapons are cheesy and wannabe. Despite all this, a game with a potential that has been taken care of in its infrastructure, maybe one day it will reach the desired consistency, but I don't know when a game with a fake basis will be fully consistency.
SummaryA 5v5 character-based tactical shooter. Imagine this: tactical shooter meets hypernatural powers. Everyone’s got guns and a unique set of abilities, so how do you beat someone with the speed of wind? Use your own moves to outplay them and beat them to the shot. VALORANT is a game for bold strategists who dare to make the unexpected play,...