For Yu and Perry, it’s been a preposterously ambitious undertaking, multiplying the challenges and timings involved in crafting a single video game by a factor of 50. For us, the result is a gift of wild generosity, a demonstration of how much untapped creative terrain remains in even the crudest-looking video games.
UFO 50 is an impressive achievement with a strong love for the medium while also understanding numerous genres on a deep level. A true masterpiece and resounding success on every level.
Wow! At first you might think OK these games seem ok but they get under your skin and quickly become utter classics. Whats my favourite? Porgy....Mortol...Moon Cat....maybe? but today I'm loving Party house! and ive heard Grindstone is amazing and i haven't even started that one! Amazing collection!
Wild to see negative reviews for this, but there is definitely filtering quality to this game if you are unwilling to engage with the premise or are simply adapted to (or possibly warped by) modern gaming. These games reward reflexes and muscle memory but also critical thinking. They are riffs on games of yesteryear, tweaked in ways the developers thought were interesting. It is retro gaming recreated with the benefit of hindsight by a team of artists who did not rush their work - I can see how it took 8 years. There is a meta story of the studio behind the game, unveiled in tidbits and clues throughout - many of the games have credits full of recurring fictional names so you can see who worked on what or speculate on the studios behind the scenes drama.
You don't have to play or even enjoy every game - a lot of these are from niche genres that aren't made anymore and I see a lot of people straight up stumbling on Barbuta, agame that essentially laughs at the player on their first attempt to play it but beating these games and setting a high score will reward you with the kind of sense of accomplishment you probably haven't felt in year from modern gaming.
The astounding compilation UFO 50, which is based on a fictional game company from the 1980s, packs in so many completely different genres that choosing one is like opening a door to an ingenious Advent calendar.
this game has been on my radar for a few years, but damn this is probably my game of the year. this is a monumental achievement in game development, like you'll be surprised at how well realized each game is, and there's 50! i am a very big spelunky 2 fan, and this exceeds my expectations. i love the meta story about uncovering this company's track record of games, seeing how they build on the last. not to sleep on the "older" games in the collection, as magic garden is in my top 3. theres a little something for everyone here, as long as you can keep up with the unforgiving nature of most of these games. i love how figuring stuff out is such an integral aspect. side note, definitely mind the very first game, it's clunky to high hell as it's meant to be their first game.
Pretty fun little hodgepodge of ideas. I'd really say only 15 or so of the 50 were actually fun enough to keep playing, but I like the spirit of what they were trying to do. Great little snacky fun but not a great amount of depth.
I love the concept and the nostalgia factor, having been alive in the 80's myself. However, it brings me no pleasure to say that in 2024, most of these games in the collection are hard to get into. The graphics, unfortunately, are so primitive that I had a hard time staying hooked. Among the 50 games, I counted only 11 that I actually liked. And among those, I had only beaten 3 of them. Most of the games are too difficult for me or don't offer the ability to save at certain points, requiring me to start the whole game over. I know there is a passcode terminal which may allow you to skip to the point in the game you got up to, but I never bothered. With that said, I really did enjoy Mortol, Kick Club, Block Koala, Camouflage, Campanella, The Big Bell Race (beaten), Warptank (beaten), Pingolf, Night Manor (beaten), Elfazar's Hat and Seaside Drive. Mortol II was a great concept, but I struggled to progress and lost patience. Cyber Owls was cool, too, but too difficult for me. But honestly, I would rather just play some games that actually existed in the 80's. Regardless, kudos to the team who put a lot of effort and love into these games, as it really shows. The pixel art is fantastic and some games have some good soundtracks.
Honestly very overrated for being "artsy". Idk if people did never play old games or why they're excited about it now in this collection, but i can't see anything amazing about these 50 games. Quality over Quantity.
SummaryUFO 50 is a collection of 50 single and multiplayer games from the creators of Spelunky, Downwell, and Catacomb Kids. Explore a variety of genres, from platformers and shoot 'em ups to puzzle games, roguelites, and RPGs. Our goal is to combine a familiar 8-bit aesthetic with new ideas and modern game design.