TTYD is everything a Paper Mario game should be, and I’m not surprised by how enthusiastic fans were when they heard the game was finally getting a remaster.
Nostalgia goggles haven’t failed us: Paper Mario: The Thousand-Year Door is still a masterpiece. With vastly improved graphics, a great rearranged soundtrack, and a few tasteful gameplay touchups, Paper Mario: The Thousand-Year Door for Nintendo Switch is now the best version of this fan-favourite classic. The only thing missing is extra content for those who have already played it, but for everyone else, there’s no reason not to pick this one up.
This game is amazing. Genuenly one the best games ever made. If someon tells you this game is bad, please it isn't. The only problem with this game is the backtracking which is just a tas **** it absolutely isnt enough to make the make the game any less than my second favorite game of all time. Please play it. You wont regret your money or your time.
Best Paper Mario game and by far my favorite RPG. Fun and filled with creative ideas, a great storyline and more! This remake has great graphics and is playable portable. Most underrated game 2024.
A turn based 10/10
Paper Mario: The Thousand-Year Door is a good re-release of a good game, and adjustments made only improve upon it in small but substantial ways. It's an easy recommendation for general audiences and RPG fans. Now, where's my Luigi in Waffle Kingdom RPG?
For 20 years, Paper Mario: The Thousand-Year Door has been held as the best Mario RPG of all time, and the Switch remake proves it has earned that title. This is a fantastic RPG adventure, whether you’re a Mario fan or not, with some best-in-class combat, brilliant writing, and a few little creases ironed out to make this the definitive way to play Thousand-Year Door. We wish there was a little more to do post-credits, but there’s no doubt about it, this is a beautiful-looking Switch remake and a must-play RPG.
My first contact with the Paper Mario series turned out to be very enjoyable. The Thousand-Year Door provided me with a great adventure full of discovery (both in terms of the world, and storyline). If you want to try something a bit different, this is a good way to go.
Paper Mario is certainly a very good game. It's sure to delight fans of the license, as well as old hands who've already played the original game 20 years ago on Gamecube. Newcomers, meanwhile, will discover one of the best spin-offs of the famous moustachio. Gripping, fun, funny and charming to the eye, the game has it all. Our only complaint is that the difficulty is still not quite up to scratch, even if those unfamiliar with the genre may find it a little hard to get going at first. On the plus side, this Mario Paper is, like all the games in the license, archi-accessible and well thought-out. It's an ideal entry point for young players who want to discover the basics of turn-based RPGs. In any case, whatever your profile, unless you're totally allergic to the license or hermetic to the genre, Paper Mario is an excellent game that would be a shame to miss on Nintendo Switch.
Paper Mario: The Thousand-Year Door exudes charm in every block of paper and cardboard, with multiple secrets, combats and puzzles around every corner; but absurd backtracking and low difficulty spoil the experience.
Although I'm a huge fan of the Paper Mario series, this remake is not worth 60 dollars. The improved color is good, the characters given voices is intriguing, the music is alright and it plays just like the original. Its cool they even added a practice system so you could get better at using action commands, however thats all they done in the game! They never expanded the levels, they never added on a boss rematch system like you would see in Kirby games, and side quests. And the most abhorrent part of all, they only added two new bosses! Pathetic!! It probably costed them little to nothing to remaks this game. I remember the time when they remade Super Mario 64 for the ds or Zelda Ocarina of time which both had massive improvements in terms of level design,visuals and content. Also, lets not forget the fact that this stupid company abstaines from firing certain ceo's in America that like to push certain POLITICAL things, its bad for business Nintendo. In my opinion TTYD was a 10/10 for a game in its time, but this remake is underachieving. As a game I would give this game a 9/10 but as a remake it's going to get a solid 7/10. To all fans and newcomers, wait for a price drop because it is not worth 60 dollars.
6.7/10, but i like to rate while considering 5/10 to be a real average of all experiences, i guess, so 6.7/10 = pretty good bordering on great for me, i think
this is a game that i remember really enjoying in its original version back in the 00s, as a kid. I believe this remake is very similar to the original in the sense that people who are already familiar with the original will not find much more to enjoy in this version, but nontheless there will be some small amount of increased enjoyment. To put it another way, if there is some amount of quantified joy that can be attributed to the original for any one person, this remake might tend toward *that* amount + 10% or some other small 'bonus'
that is to say, familiarity with the original indicates a diminishing return; the more bored somebody has become with the 2004 version, the less likely this remake is to be worth experiencing, as it is just that boredom + 10%, whatever that really means. The remake is just so similar to the original game that i posit that most people would find it not worth buying if they have a strong memory of the original game and/or have access to play the original free of charge
however, that's not to say the remake isnt a better version. I believe that is true, in the sense that any one person is better off playing the remake if having to choose between playing either. I believe the visuals are generally greatly enhanced; i think the only visual aspects i find better in the original (aside from the increased frame per second rate) are some of the non-shiny floors (letting rogueport look dirtier, etc) and some of the character's new expressions, which i think might seem over-the-top and take away from some of the character's personalities by making them seem performative and highly energetic
audio-wise, i find it pretty even on music changes that improve and music changes that worsen. I suppose i lean toward the idea that the music amounts, perhaps surprisingly, to a net decrease in enjoyment from the original, but even if so, it seems to be by such an amount as to be practically negligible i believe. Some of the songs really grate on the ears in the remix, with that which sound like kazoos and harmon-muted trumpets; it's not the instrument timbre inherently, i suppose, but the timbre combined with its volume within the song. Perhaps if these sounds were toned down in volume a bit, relative to the rest of the song, it would feel less abrasive to me. Opposing that, bits like the trumpet intro in the rogueport song just sound fantastic to me, so i feel like it's a bit ****
this is a game that i think i might have considered a 9/10 or 8/10 like 15 years ago, but 6.7/10 seems apt to me now because i feel like i've become aware of how games can feel much more fun in terms of strategy, beyond this game's presentation of it, which i feel is pretty surface-level. The battles feel very easy to me, and they dont seem to require much thinking, nor different strategies in general. I suppose this used to not matter to me because what was there was enough to be interesting when i was younger, and perhaps now it's just rote enough that i feel like im looking for more detail in gameplay to find gameplay engaging
in general, i recommend this game to people who havent played the original, or perhaps have played the original but forgotten much of it. I dont recommend this game for people who have played the original and remember it reasonably well, nor people who tend to like games with more detailed strategizing. This game, to me, doesnt quite explore 'strategy' enough, and of course it doesnt explore reaction times or platforming/aiming gameplay enough to fill that void either, however it does have an interesting narrative if that suffices, and it might have an interesting strategy element for anybody generally new to turn-based rpg
I have no nostalgia for this and can say that I can see why people like this game, I however do not see the grand appeal. The start of the game was fun and memorable, towards the end it becomes a slog, since the only things you can upgrade are HP, Flower Points, and Badge Points. There's not much in the way of customization with your adventure and as you get higher in levels the enemies drop less and less xp. Sure you can compensate the lack of attack and defense with badges, but when they cost 6 and 5 BP to equip them means you have to level up 4 times to increase them by one, and that's just for Mario, not his partners. Sure the partners have a different way to get stronger by ranking them us with shine sprites which unlocks new moves, it still is not enough, just like with Mario you'll have to level up 4 times to increase there attack and defense by 1. You do get items that can increases Mario's attacks, but with out badges you'll spend way to long in battles. Then there are enemy attack that do a straight damage regardless of your defenses. The worlds them selves are fun and unique but there are some parts that are really annoying and require you to back track a few times just to move on and some that if you fail will send you back to the beginning of the room your in when you mess up once, this wouldn't bother me as much if the rooms weren't so long. But the worst of all is that you can kind of soft lock yourself is you are not prepared having you redo boss fights if you don't invest your level up paints just right or don't have items, meaning you'll have to reload your save and have to go though the world twice to get items or respect your level points, which I an glade that there is a place you can reassign your points from one stat to another. To some up my opinion of this game, its a fun games during the beginning but towards the later half becomes a slog that feels like it punishes you for not investing your points just right or for not being prepared. if you enjoy this game, good for you but for me the fun ran out somewhat quickly.
SummaryThe Nintendo GameCube classic Paper Mario: The Thousand-Year Door returns with updated graphics on Nintendo Switch! Join Mario and friends in an RPG adventure to discover the legendary treasure behind the ancient Thousand-Year Door. Will Mario complete his papery quest, or will he crumple under the pressure?