I question if it goes too far to say this is the best single-player experience I've ever had on my GCN. No boring moments like "Metroid Prime," no extreme tedium like "Wind Waker." It's like a roller coaster that never goes up, only down.
I have never had so much fun getting into a game as I have had with Resident Evil 4. Everything is just perfect about this game. The storyline, the graphics, the sound, the fear the game gives you. It is a A+ effort from Capcom.
Resident Evil 4 es para mi uno de los juegos que revolucionó la industria. El juego se aleja mucho de la tónica habitual de la saga, dejando atrás el terror para enfocarse en la acción. Aún así, me sigue pareciendo el mejor juego de la saga, con una calidad que está al alcance de muy pocos.
A nivel jugable, sin contar con el remake, sigue siendo un juego cómodo, teniendo que acostumbrarte a sus controles. Una vez los dominas, el gameplay se vuelve frenético y muy divertido, con multitud de opciones para avanzar.
A día de hoy, se sigue viendo espectacular, el original y el remasterizado en HD, pero esto es debido a que era un portento técnico para la época. Las diferentes zonas del mapeado, sin spoilers, tienen un gran nivel de detalle, haciendo que sea muy inmersivo.
Lo que más destaca del juego es la cámara por encima del hombro, rompiendo con todo lo visto antes en la saga. Aporta frescura y dinamismo, pero pierde ese punto de terror que tenían las cámaras fijas.
Si quieres una experiencia cercana a los Resident clásicos, juega en una dificultad alta, ya verás como escasea la munición. Aunque cuidado con su dificultad adaptativa, ya que si te matan muchas veces, el juego se adapta y facilita un poco las cosas.
"Story of my life."
Even though the remake is even better, this one created or at the very least reinvented a whole genre. Each and every one of us gamers should put their hands on that game sooner or later.
Resident Evil 4 displays such extreme mastery of the videogame medium that it deserves far more than any review could give it, which essentially makes the thousands of sycophantic words we've just battered out redundant.
A majestic work of gaming art, a true virtual masterpiece that simply must be played to be truly believed... It is apparent to me that this was a project that was loved from the moment it was dreamt up and that sense of caring simply shines through like a beacon in the darkness.
The combat gameplay is unrivaled, especially during some of the very creative boss battles. It's also the longest Resident Evil game yet, with 25 - 30 hours of gameplay on two discs along with a ton of unlockables that will make you want to do it all over again.
As good as it is though, it isn't perfect, which shows that the whole concept of a wholly linear 3rd person "horror" shooter wasn't all that great to begin with. I put horror in quotes because the game never actually scared me once, but if you're a squeamish pre-teen who can't watch Jurassic Park without wetting the bed this might not be an experience you'll enjoy.
I've bought this game in almost every console I've had, I play it at least once a year, I know the lines, the paths, the secrets, all of it. This is the most replayable game in my eyes, The best resident evil ever made, the best "horror" game ever made, the best "action" game ever made. If i had to choose only one game to play for the rest of my life it'll be this one with not a doubt on my mind. The true goat, VIVA LAS PLAGAS. 10/10
This is where it all went wrong, at least for true original Resident Evil 'survival horror' fans. This game was responsible for spawning; not just the complete abolishment of a unique and innovative gameplay genre of survival horror with fixed camera angles, not just the dire dull and uninspired comedic 'horror' shooter on rails - RE5 and the clown show known as Resident Evil 6, but what we have now with the complete over-saturation of Over-The-Shoulder 3rd person view shooty shooty ‘hey why's that camera so far up my butt’ games. It worked with Dead Space, wonderful game, and DS 2. But even Dead Space couldn't avoid the shallow carrot on a stick chase the popular action money route but crap on any horror aspect we originally had that made our IP so great in the first place with DS3. Gears of War also managed to not only take from RE4 and improve it, but innovate and master the cover shooting gameplay mechanic that has yet to be beaten.
Now is RE4 the worst game all time? No (that honour belongs to E.T on the Atari). It’s not a terrible game, it does have its charms, and yes, it was innovative with its use of 3rd person OTS view for its time, but those controls... ugh, tank controls do not translate to OTS shooter style games when you are surrounded by a plethora of wannabe pretend zombies. It's charms lie in the weapon upgrade system, the carry case inventory system, the shooting range tasks (not the main game itself... which lets face it, is basically a giant shooting range on rails), and the treasure hunting and monetary rewards with the ridiculously delightful "WHADDYA BOUYIN'!?!?!?... WHADDYA SELLIN'????" Merchant. These were like mini-games within the main game and really helped dissolve the monotony of shooty shooty run shooty shooty again for another 6 hours, to imo make this game sustainably playable.. But, in terms of longevity and legacy, they don't redeem this game. The monotony pervades every revamped play-through, and it gets frustrating, tiresome and boring very quickly, that not even a fully pimped out Beerstein Jug adorned with cats eye gems, and a chirpy mock cockney, "Ahhhhhhh, I'll buy it at a high price!" can subdue the dismal overall gameplay, nor the schlock drab awful tones of brown and grey that pervade every single environmental background cheaply programmed in a seeming rush to get RE4 finished, nor can those charms save this game from its shallow use of QTE’s in an attempt to make cutscenes and terrain traversals ‘exciting’, more like eye-rolling annoyances.
This game does not deserve the high status hyperbolic praise it receives from many easy-to-please action oriented gamers. Truly overrated.
While the humor is awesome and missing in the remake.
The controls limited by the Gamecube system does not age well and the other other good port is the Wii.
Overrated imo
SummaryIn Resident Evil 4 players are reacquainted with Leon S. Kennedy, Raccoon City Police Department's idealistic rookie cop from "Resident Evil 2." It has been six years since the destruction of Raccoon City and in that time, the U.S. government has been able to destroy the nefarious Umbrella Corporation. Fast forward to 2004 and players re...