Brilliant, entertaining, and fantastic turn-based strategy game that will test strategic thinking. Songs of Conquest excellently modernizes an old genre, proving it still has life. The pixel art style is mesmerizing, the music captivating, and the abundance of content will keep players engaged for years.
I was looking for replacement of old Heroes of Might and Magic III. This was surprise, good one.
There are features which someone finds bad, but it make sese. Like crosbow reloading and ranged units not having range across whole battlefield.
Really well done GUI. The games perfectly flows. No waiitng no delays. Just pefrect. When I play the game, I have feeling that someone did job very well.
Songs of Conquest is a turn-based strategy game that fits into the mold of Heroes of Might and Magic, trying to fill the void left by the latter, now missing from our screens for almost a decade. Despite a few flaws in the single-player campaign, Lavapotion's video game features a near-perfect balance of the four playable factions, all of which are well characterized, as well as a huge amount of content, including full support for community-made stuff.
The developers at Lavapotion deliver a first-class indie game that manages to capture the spirit of the great Heroes of Might & Magic better than any other competitor has ever been able to. If game depth and scope are more important to you than graphical opulence, Songs of Conquest is a well-made strategy game that will keep you enthralled for many hours. And who knows, maybe this is also the start of a great series. After all, the first Heroes of Might & Magic also impressed primarily with its gameplay values.
Songs of Conquest is a game that we didn't expect: practically a new Heroes of Might & Magic with a totally different and much more interesting magic system and a leaner and dynamic structure.
Songs of Conquest manages to both satiate your Heroes of Might & Magic hunger and be its own unique game. Although the small number of classes and the restrictions on the number of soldiers are a bit annoying, it is at least as good as its predecessor in creating "let's have another round" addiction.
While its battles can be surprisingly punishing and occasionally uneven, there's a lot of heart in this gorgeous turn-based tactics anthology, and the scale of its ambition just about sings through.
a good flashback experiment of the Heroes of Might games, but 2000's are gone. This kind of gameplay is repetitive, not surprising, and the games are long. Only for the fans of this type
I really hoped they would've innovated and expanded on the HoMM3 formula, in a different direction than HoMM4-7. Instead it's just a copy, and doesn't have nearly as much charm.
Songs of Conquest es un juego que, lamentablemente, no llega a donde debería para estándares marcados hace muchos años por juegos como HM&M 3. Las cuatro campañas son cortas (cuatro misiones cada), tienen una historia más bien floja y, para colmo, llegan al mismo punto donde terminan en el momento en que empiezan a pasar las cosas que importan (que imagino será el contenido del DLC anunciado) dando la sensación de estar las cuatro incompletas. Las cuatro facciones son, además, insuficientemente diferentes para mi gusto, sus arboles de tecnología un poco escasos y sus héroes muy similares. Si añadimos que el juego no hace nada en términos de batallas, gestión de castillos, etc. que no se haya visto antes, acaba quedando un conjunto **** apartado gráfico es especialmente flojo, con pixelotes que no quedan bien y algunos problemas de legibilidad con algunos colores siendo demasiado parecidos. El sonido cumple, aunque no destaca en modo alguno. Y, al menos en mis horas jugándolo, hay que reconocer que no he encontrado ningún bug. El resultado de todo ello es, en mi opinión, un juego que aporta demasiado poco nuevo y hace peor algunas cosas que hacían mejor juegos con más de 20 años. Un 4.
Very mediocre. Ranged units needs to spend entire turns doing nothing but walking towards enemies to get close enough to shoot them? Horrible. And you get "mana" from your units to cast spells, but it ends up being very awkward and limiting. Everything else in the game is BORING. Boring heroes, boring abilities, boring graphics, boring combat, boring everything.
SummarySongs of Conquest is a turn-based strategy game inspired by 90s classics. Lead powerful magicians called Wielders and venture to lands unknown. Wage battle against armies that dare oppose you and hunt for powerful artifacts.
The world is ripe for the taking - seize it!