Dragon Age: The Veilguard revives the series nearly a decade after Inquisition. BioWare successfully builds on past storylines, delivering well-developed characters and dynamics that make the world feel alive, even in the player's absence. Visually and technically updated, the game introduces essential innovations while retaining the core essence that fans love.
Le jeu est magnifique :Dragon Age The Veilguard est un nouveau monde immense rempli d'histoires réfléchies, de batailles épiques et de superbes visuels pour les accompagner
Dragon Age: The Veilguard is one of the best RPGs I've played in years, and can be compared head to head with the best exponents of the genre. Every design decision demonstrates Bioware's commitment to the legendary franchise and evidences their intention to return to the saga's origins.
The Veilguard is a beautiful-looking and highly enjoyable game, and a nice return to a more focused feeling RPG that does justice to both Dragon Age as a series and also to Bioware. It's fun to play in the moment-to-moment, the big decisions feel impactful and worthwhile, and fans of the series will be happy to be running around chasing after that lamentable egg of an Elf once more. It's no Dragon's Dogma 2, though.
Dragon Age: The Veilguard is heavy on the action, light on the bullshit, and gets progressively more enjoyable as you expand your abilities and get used to some wonky controls. Its tone, art direction, and exaggerated combat is most certainly not the Dragon Age of old, but what can I say? It’s the Dragon Age I’ve enjoyed the most, even if I can name a laundry list of things that piss me off about it....The fact you can make it very gender is a huge positive, especially since the only people claiming it’s “forced” on you are lying through their stupid teeth. It’s there to help more players feel seen, and that’s only a good thing.
Veilguard is easily the best game BioWare has released since Mass Effect 3 – it has a better story and gameplay design than Inquisition (which I found mediocre at best) and is a better game than Andromeda in every way ( I won't even mention Anthem ). But what used to impress me now just seems good – maybe I've changed, maybe other developers set the bar too high. Maybe the students have surpassed the master; maybe that's just the way it has to be.
Dragon Age: The Veilguard is an objectively well-made product that is perfectly playable and it’s both empowering and entertaining. But it’s also nothing more than a product, finely tuned for passive consumption, right off the content mill.
Veilguard has been great, its visually clean with interesting art & good animation work, performance has been smooth and bug free, the characters are "mostly" interesting with progressing story arcs, main story with side quests took approx 65hrs to fully complete and had good set pieces even though it was mostly predictable and uninspired. Not as good as inquisition or origins, but better than DA2.
To put it short, Dragon Age: The Veilguard is not a bad game by any measure. But it is not the truly outstanding game it could have been and that it definitely had the potential to.
While I have not encountered any kind of glitch, bug or crash in my entire 60+ hour playthrough, and in my personal opinion this deserves high praise in the state the gaming industry is in nowadays, it has left me wanting.
The most criticial issue to me is the writing. It feels inconsistent, lacking, like parts are missing, where cut or written by a large amount of different people that didn't know much of each other's work.
The romantic relationships with companions are a far cry from previous titles, they all feel very empty, they lack passion, tension and excitement. And then of course there is Taash... oh lord help me. Taash had the potential to be a great companion and an extremely interesting and compelling character. The signs and traces are there. However, instead of the many endearing, interesting and curious traits they possess, their entire personality, their entire being and the subject of every single conversation and quest you have with them is "I'm non-binary by the way". I don't mind having a character in there that identifies as non-binary. If someone feels represented by it, great. It doesn't hurt me in any way. But the way it was done feels highly inappropriate, for the setting, the story, the character but also for the representation. The only words I can describe the character as are annoying, encroaching and at times largely, sexually inappropriate, but not in a funny or sweet/cheeky way. In an encroaching, please call HR way. It also doesn't help that there is an entire side quest about the proper pronouns, when the character continues to address people in ways they do not like, even when they repeatedly asked her not to. I have never taken her along, if I didn't absolutely have to. And it's a shame.
I'm torn. The game was fun, it entertained me and I finished it. The ending I got was satisfactory enough for me. However I do personally think that it did not do the entire series justice. I didn't need it to be Baldur's Gate. I just needed it to be Dragon Age.
Since this is a Dragon Age game I’ll be putting it up to a DA standard. Veilguard is what Season 8 was to Game of Thrones fans.
Pros
-Scenery/environment is absolutely stunning. The world they build around the story is absolutely breathtaking -and dreadful at times. (As it should!)
-The game runs amazing. Literally have not encountered a single bug!
-A lot of visual scenery storytelling-Solas/Morrigan voice acting.
-Respec at any given moment.
-No equipment encumbrance
-Some long awaited lore gets discovered
-All hands on deck during main quests
-An absolute beautiful and amazing ending that makes you wish the whole game was writing by these writers. (Seriously where have they been?)
-Dialog skip button
Meh
-Combat is fun, until you in about 30 hours and it keeps being utterly repetitive.
-Unplayable Companions. While you run around, they feel like they are missing most of the time. They can also not die or go down in a fight.
-Art-style,- after a while you get used to it.
-Music is fine, compared to the previous games it can’t hold up. (Should have kept the writers employed instead of paying Hans Zimmer.)
-Character creator
-Puzzles are not a challenge.
-Voice acting can vary, tho to be fair they are working with some dialog that not even the best voice actor in a million years could save.
-Lucans forgetting that the crows are supposed to be Italian and not Spanish. (May go unnoticed if you don’t speak/know either)
-Also who put modern terms into my medieval fantasy setting? (Go Team!)
-No playable/pick-able origin stories, just a goody two-shoes background
Cons
-Not an actual rpg
-No previous choices matter!
-Tons of hand holding, the game literally thinks you are brain dead in act 1
-Established lore gets retconned (The blight is just a debuff)
-Illusion of choice in major decisions (except act 3!)
-Illusion of choice in dialog. The options are “let’s do it(positive), okay if I have to (sarcasm) or let’s go (direct)”. The dialog stays literally the same most of the times. (Take your pick, it don’t matter)
-Romance is completely lackluster once locked into romance there is no backing out. You can flirt with everyone, once Romance is locked in, flirting with the other characters never happened, no conflict here. (If you were hoping for a dating sim this ain’t it.)
-No conversation with companions, unless they want to talk to you and it’s about their mission. (Yes even if they are romanced)
-Companions amongst themselves will have better romances than rook.
-You can not even be slightly mean. (No renegades up in here)
-Purple Hawke lines are boring and not funny or even smart
-Constant repetition in writing
-Constant repetition of 3-5 animations of movement for every single character. (Once you notice you’ll never unsee it.)
-Facial/Body animation. (My face is tired too!)
-Cameos are worse than the blight!
-Bad segmentation and pacing of some companion quest. No stakes.
-The factions are nothing as they were introduced in the first game. Like are we really pretending the crows are the good -guys? Are the dalish and veiljumpers really just chill about the evanuris? (Apparently so).
-Thedas should be a complicated political mess, you won’t be getting that here. Nothing here is problematic.
-LGBTQ+ rep does not feel it is truly meant to make Trans/NB seen and more accepted. (Its patronizing supportive misogyny that pretends to uplift, while not caring about actual trans rights or feminism.)
Conclusion: If you played all prior games and love the world of Thedas then buy it, but wait until it’s on sale. The price is absolutely not worth it. Same goes for newcomers.
If you only enjoyed DAO this ain’t going to be your cup of tea.
If you only liked DA2 mainly because of purple!Hawke, stay away.
If your fav is DAI, you’ll probably like this one too.
If none of this is a deal breaker for you, or you dont care for the above points, you might have to suffer your way through act 1 regardless, but the writing WILL become more bearable.
From adding pronouns, to weird gen-z type characters and story that is just not interesting to me. I just can't recommend this game. In all honesty I did clock about 7 hours into it, but was to bored to continue... I was however able to refunded it, which was a huge plus!
SummaryUnite the Veilguard and defy the gods in Dragon Age: The Veilguard, an immersive single-player RPG where you become the leader others believe in. When a pair of corrupt ancient gods break free from centuries of darkness, the vibrant land of Thedas needs someone they can count on. Rise as Rook, Dragon Age’s newest hero. Be who you want to...