Slitterhead offers a refreshing and unique experience that pays homage to Bokeh's pedigree while still establishing its own identity. Despite some minor flaws, the game makes great use of its weird but wonderful narrative and ingenious possession mechanics to bewitch you from the beginning. With such a distinctive sense of direction and style, Slitterhead is an incredibly strong debut that firmly establishes Bokeh as a studio to watch.
Slitterhead won’t be for everyone due to its quirks, it’s a bit clunky and reuses content frequently. But behind its issues lies one of the most unique titles of the past few years. With a great mystery story, impressive world-building for a debut, and a possession mechanic that adds an extra strategic layer to combat. Slitterhead lives up to its pedigree.
Excellent plot, unique combat system. The heroes are morally ambiguous. The game is divided into missions, which is very useful - I'm tired of open worlds with hundreds of hours of gameplay. Very original locations. Excellent soundtrack. The atmosphere is somewhat reminiscent of the second Dreadout.
Technically it is only average and the controls may seem cumbersome at first, but the game is full of personality and atmosphere. At the highest difficulties the challenge is also considerable. Recommended for those who are tired of AAA all the same.
Frustrating at times but fearlessly inventive, Slitterhead is an absolute must-play if you’re looking for an original take on the survival horror genre. Serving as a spiritual successor to fan favourites like Siren, Gravity Rush, and Soul Sacrifice, this haunting tale about a body-hopping spirit – who uses humans as fodder to put a stop to the eponymous enemy – is a scintillating albeit occasionally undercooked debut from Bokeh Game Studios. Repetition and an overall lack of refinement do bring it down, but you’ll be hard-pushed to find a more imaginative experience this year.
Slitterhead is a significant waste. Many of the concepts underlying the game are brilliant and demonstrate how Toyama remains a creative mind capable of experimenting and crafting unconventional titles. However, it's evident that, deprived of the resources he once had and forced to start anew with a fresh team, he has not been able to adequately bring his initial vision to life. In our opinion, Bokeh Game Studio's debut work is still passable thanks to its originality and some well-executed aspects, but it’s a pity it amounts to nothing more than that.
Whether the combat is a deal breaker for the average player is going to depend on how much they value everything that Toyama and his team at Bokeh Studios have got right. For this writer, the answer to that conundrum is that, on the whole, Slitterhead’s positives do outweigh its negatives. It feels like Toyama is untethered again, and while not every design choice has worked out for the best, the fact that we have the horror legend operating independently and willing to create something unlike anything else is something to be celebrated.
A deeply flawed attempt to combine survival horror with Devil May Cry style action, that tries to do a dozen things at once and succeeds at none of them.
Love this game mechanics, character design and felt strong nostalgia of hongkong!
This game deserves great score for me because of the price too.
They did great job!
The game is undercooked but it compensates with something new and fresh to get entertained for. They sure did squeezed the budget the best they could.
An open world with a high-budget sponsorship would be insane.
Knowing the pedigree behind this game, it's amazing to me how cheap it feels. The mechanics are wholly uninspired, button-mashing action genre fair. The main gimmick of the game feels like a bizarre cross between Siren and Geist, but it never does anything interesting with its own mechanics. The characters are atrociously written, unengaging, and have absolutely no agency or personality in their own stories. To top it all off, the overarching story is written like a 6-year-old vibrating between planes of reality on a caffeine high who doesn't know how to write complete sentences but then, as the energy wears off, slowly forgets what they were writing about and leaves the thought dangling, never to be completed. It is a complete and utter mess.
SummarySet in the densely cluttered streets of "Kowlong," filled with obscurity and chaos, this battle action-adventure game casts players as the "Hyoki," an entity devoid of memory and physical form. His only motive is to eradicate the monstrous beings known as "Slitterheads" crawling around the city, disguising themselves as humans.
Roamin...